Check the acquisition promise
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Edvin Linden · iOS
Explore the ad evidence, study the storefront, and build your next acquisition hypothesis.
01 / Creative research
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Explore apps with direct store-link matches. Compare their hooks and formats without assuming the same approach works here.
Browse observed advertisers ↗Store rankings and revenue estimates describe market context. They do not establish ad spend, conversions or ROAS.
Review the market context ↗02 / Storefront & product
Study the product story and store experience behind the acquisition funnel.
03 / Market context
Keep revenue, downloads and store rankings separate from advertising performance.
Would be nice to see different lock skins and no time limitations but it’s pretty fun wish they had a lock picking version.
It’s a fun game and all just too many ads
This game is actually quite entertaining. But a quick warning: YOU MUST BE PLAYING ON A DEVICE WITH FUNCTIONAL HAPTIC FEEDBACK. It uses the haptic engine to indicate how close you are to the number. If your device doesn’t have a functional haptic engine, or just doesn’t have one in the first place, you won’t really be able to get very far. But so long as your device can administer haptic feedback, it’s lots of fun! 😁
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