Check the acquisition promise
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Boltray Games · iOS
Explore the ad evidence, study the storefront, and build your next acquisition hypothesis.
01 / Creative research
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Explore apps with direct store-link matches. Compare their hooks and formats without assuming the same approach works here.
Browse observed advertisers ↗Store rankings and revenue estimates describe market context. They do not establish ad spend, conversions or ROAS.
Review the market context ↗02 / Storefront & product
Study the product story and store experience behind the acquisition funnel.
03 / Market context
Keep revenue, downloads and store rankings separate from advertising performance.
When I started playing this game, it was in the very early stages since its release. You’d be easily completely high on the leaderboard without spending a thing, not that that mattered much to me. I was just looking to try a new game that looked fun, and it delivered in a way that was so fun it’s still addicting even now! The tutorial is very simple, just like the game itself. Even if you start a new server, you won’t even be mad that you can’t necessarily skip it; it’s that quick. But the simplicity is actually part of its charm, because you’re not overwhelmed. You know what to look at, think about what you want to do, what builds and skill combinations you want, and watch it unfold with your eyes. Try new gear, new builds (though I don’t recommend switching classes from warrior to mage or mage to warrior in the same server, because the resources you used to pull for skills of your class won’t help the other one at all, and that’s actually one of the few flaws I’d say if I had to say one). All in all, I won’t spoil too much. Just know it only keeps getting better, and it’s DEFINITELY addicting in a good way if you end up liking it! I have absolutely no reason not to recommend a game like this. Have a good day.
The game has been amazing so far, i’ve only been playing for about a week and a few days and i fell in love with the system and events within the game, it really makes sure than even if you aren’t unable to pay for things through real cash you are still able to properly engage in the game by playing properly and correctly, the builds are fun and plentiful as well, but I would recommend adding something more relative to customization like the base! Most players spend a lot of their time in the home base area especially when looking for things like items, storage, the summon pool and etcetera, being able to customize the main home of the player and the terrain of the land would make the game incredibly more fun and exciting in my opinion as it engages players to have more unique world area that perhaps other players can visit? not only that, how about adding unlocked NPCS through the home area of the players? they could have a specific spot or furniture that they inhabit or they could just be walking around offering small rewards every hour or so like gold or exp! other than that, the game is great! keep up the good work developers ❤️
I’ve been playing this game for about a month, and I am completely hooked. First off, the system is set so you will level up whether you’re actively logged in or not. Most games of this type in my experience that label themselves ‘AFK’ may collect resources while you are logged out, and I can’t think of any that actually give you experience points without paying for a pass or auto-gatherer. Not so with S&S - it’s a pleasure to open your game and discover your character has leveled up while you were away. Another really nice feature is you can change your class, and keep your levels. No more multiple accounts just to try them all! I have also enjoyed the crossover events; the mini games are great, and you can collect outfits, hairstyles, and weapons without spending a ridiculous amount. In fact, I’m amazed that this is a free-to-play game with NO ADS. The rewards are very generous, and you can get surprisingly far without spending anything. (Do spend a little, they truly deserve it). But I think the biggest pull for me is the graphics & design quality. Spend a little time on the Home screen, just to watch shooting stars and fireflies. Look for the shadows of whales swimming overhead in Aqualis battles. The entire game is polished and it’s obvious that care went into the world crafting. Gameplay is easy to pick up, and addictive enough to keep you coming back for more. So, my message to the devs: you have created a game that’s just what I was looking for, except I didn’t know it until I played it. Thank you for making such a fantastic, beautiful world to explore!
Sword x Staff is a one-of-a-kind RPG — a “Third Way RPG.” Strategy, massive world exploration, idle—why pick one when you can have it all? Go hardcore...
| Name | Price | Type |
|---|---|---|
| $0.99 Product | $0.99 | One-time |
| $2.99 Product | $2.99 | One-time |
| Monthly Benefits | $4.99 | One-time |
| $4.99 Product | $4.99 | One-time |
| $9.99 Product | $9.99 | One-time |
| $14.99 Product | $14.99 | One-time |
| $19.99 Product | $19.99 | One-time |
| $29.99 Product | $29.99 | One-time |
| $49.99 Product | $49.99 | One-time |
| $99.99 Product | $99.99 | One-time |