Check the acquisition promise
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Dong Jun Sohn · iOS
Explore the ad evidence, study the storefront, and build your next acquisition hypothesis.
01 / Creative research
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Explore apps with direct store-link matches. Compare their hooks and formats without assuming the same approach works here.
Browse observed advertisers ↗Store rankings and revenue estimates describe market context. They do not establish ad spend, conversions or ROAS.
Review the market context ↗02 / Storefront & product
Study the product story and store experience behind the acquisition funnel.
03 / Market context
Keep revenue, downloads and store rankings separate from advertising performance.
This game is pretty fun! I’ve been playing for about ten minutes and I love it. Only 2 minimal problems. 1: Sometimes the left circle will have bad detection on movement and won’t move even when your finger is trying to drag it around. The prices for the customization is insane. I would say lower the gem price to about 15-30 gems. Now I am new, so I don’t really know how easy or hard it is to get gems, but the price is still high. Also, the game is pretty hard. (Although, I do like that.) That’s about it. Pretty good game :)!!!!
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