Check the acquisition promise
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Chimera Software, LLC · iOS
Explore the ad evidence, study the storefront, and build your next acquisition hypothesis.
01 / Creative research
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Explore apps with direct store-link matches. Compare their hooks and formats without assuming the same approach works here.
Browse observed advertisers ↗Store rankings and revenue estimates describe market context. They do not establish ad spend, conversions or ROAS.
Review the market context ↗02 / Storefront & product
Study the product story and store experience behind the acquisition funnel.
03 / Market context
Keep revenue, downloads and store rankings separate from advertising performance.
This game is nostalgic for me, as i played Orion: Battle of Antares (i think that’s what it was called) often when i was a child. It’s very enjoyable to spread your civilization across the stars and improve it gradually, but i always end up fairly disappointed by the lack of challenge. For clarity, i only play the single player. The AI is very unaggressive. In fact, the word might be passive. They don’t colonize much, they never seem to terraform (leaving them at a massive disadvantage mid-late game) and their military forces are almost always outclassed by the most casual effort. They seem terrified of space monsters, allowing the high value planets that are feebly protected by said monsters to always be ripe for the picking by the player. I only play at the hardest difficulty with the AI bonuses on, and still it presents no challenge. I’ve played countless campaigns and only been attacked a handful of times, which were easily repulsed. Victory is inevitable, and completely effortless. I love terraforming worlds until my many colonies are all Gaia class industrial powerhouses, but there isn’t much satisfaction winning every time against completely inept opponents. As a call to the developers, is there any way you guys could make this more challenging? Thanks for the good work, it’s a great game in all other ways. Thanks, Wilson.
Still an incredible empire building/space strategy game! Easy to get started in the game with helpful tutorials, but plenty of advanced options and depth for advanced players and replay-ability. I’ve played this game almost since release, and I’m still a fan. AI needs update: it gets limited later in the game, especially in areas like like time management, resource acquisition, and diplomacy. I.e., sending a ton of single vessels spaced over several turns, against a large fleet: not smart. Regardless of race, spends all their money on ships, rather than investing in infrastructure to build wealth. Won’t surrender when overwhelmed. Update the AI, and this game would be very refreshed.
Review update for 1.2.9: The developer listened to user requests to make some final tweaks to the game, allowing this wonderful game to continue to be fun & viable, rather than forcing everyone to wait until the eventual release of the sequel. The game is still worth the full asking price. Unlike so many other games, there are no in-app purchases here! ---- The community of this game is excellent and very mature. The forums are full of very helpful people. Even if you are only interested in playing single player, I encourage you to check out the forums or the multiplayer "spacebar" chat room for any questions you may have. If you want to be involved in improving the game, you can even join the beta testing group-a fun experience in which you can see your suggestions implemented very quickly while interacting with the developer.
"The best 4X game currently available for mobile" - PocketTactics.com "This one is geek heaven" - AppAdvice.com "Master of Orion in Your Pocket” - Gam...