Check the acquisition promise
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Vitaliy Mayorov · iOS
Explore the ad evidence, study the storefront, and build your next acquisition hypothesis.
01 / Creative research
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Explore apps with direct store-link matches. Compare their hooks and formats without assuming the same approach works here.
Browse observed advertisers ↗Store rankings and revenue estimates describe market context. They do not establish ad spend, conversions or ROAS.
Review the market context ↗02 / Storefront & product
Study the product story and store experience behind the acquisition funnel.
03 / Market context
Keep revenue, downloads and store rankings separate from advertising performance.
I love this game and I hope the developer sees this and updates the game someday, maybe new content, or something. Would also love to see Speed Clicker 2
For a tapping game it's all right, though being limited to how many fingers you can use feels kinda silly. Just as silly as buying guns or "climate". I like knowing the point of what I'm doing and how the upgrades and purchases increase my income, but there's no explanation to the game at all. You just are put in and told to buy weaponry and other odd, seemingly randomly chosen things and lo and behold, you've got income. Guess I'm robbing banks with the climate and am stealing money from people who fall in my spikes.
For an incremental game this is pretty fun to start out with... Until you loose multi-touch capability and have to pay real money to get it back. For those who love to single tap their way up the increment, this is the game! The game mechanics are fun though. Money is converted to higher level gems so you don't have to worry about complicated money schemes, I.E. Clicker Heroes, and part of the upgrade system always requires the user to keep tapping.
Exciting game which draw you in for many hours. Don't degress, don't stop, gather your points and became the Lord of War! Simple game, the meaning is...
| Name | Price | Type |
|---|---|---|
| 200 Painites. | $2.99 | One-time |
| 500 Painites. | $4.99 | One-time |
| 1200 Painites. | $9.99 | One-time |
| 200 Painites. | $19.99 | One-time |
| 7000 Painites. | $49.99 | One-time |
| 14000 Painites. | $99.99 | One-time |