Check the acquisition promise
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Small Giant Games · iOS
Explore the ad evidence, study the storefront, and build your next acquisition hypothesis.
01 / Creative research
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Explore apps with direct store-link matches. Compare their hooks and formats without assuming the same approach works here.
Browse observed advertisers ↗Store rankings and revenue estimates describe market context. They do not establish ad spend, conversions or ROAS.
Review the market context ↗02 / Storefront & product
Study the product story and store experience behind the acquisition funnel.
03 / Market context
Keep revenue, downloads and store rankings separate from advertising performance.
So I also play the other game made by this developer and I have enjoyed it for several years now so when I saw they had this game I decided to give it a shot. It has a lot of similarity with the other but a totally new theme. That being said it still feels fresh to me because it’s like starting over and since I know more now than I did before I do better. Another thing I like about this game is the people who play it seem like normal people for the most part. People from all over the world and ones that have fun but not at the expense of someone else’s feelings unlike many of the pvp games. I also feel I have gotten decent rewards and heroes so far playing free. As in all games with in app purchases for the most part, patience is needed if you don’t want to buy in. If you like matching puzzles and turn based battling enemies and bosses you will enjoy this game.
I played with a spend-heavy account and became an elite player, and then i moved on to a free-to-play account for 9 months, playing my energy to the fullest. Here are 3 examples of why this is not free to play: 1) the master weapon event- this event, if you can even complete it, awards 12 tokens. thats 1.2 free draws per month. the odds of pulling a 5* weapon is really low. lets assume 2% which may be high. that means itll take you what, on average 4 years to pull a 5* weapon, and it may not even be from the event. guys, i dont even have a 3* or 4* event weapon yet if that tells you anything. and then theres the fact that these weapons are inferior to the weapon of the month dodge weapons lol. 2) I’ve played all the game content possible that i could complete. At level 43, i *still* dont have the 6 ropes required to promote a 5* red hero. but thats ok i guess because i *still dont have a 5* red hero. 3) even once a free player gets some 5* weapons and heroes pulled… almost all of them are inferior heroes to the most elite ones that the paying players accumulate. you can save… lets be generous and say 800 coins per month. if you want do a 10-pull from a special event, it takes almost 4 months to save. and the odds of pulling a 5* event hero is 1%. that equates to 40 months average time to pull a 5* event hero. the devs can still get a *ton* of money from paying players, but its time to ease up the restraints and help free to play players compete over time. it will help the playerbase and boost game morale. please- give them a fighting chance.
Those who are complaining that this is exactly the same as E&P are missing the big picture. I’ve been playing E&P for a couple years now and what I love about this game (read: opportunity) is that I’m going in knowing exactly how to play, and know exactly what I need to do differently than I did with E&P. Will I spend money? Sure, I’ll spend what I spend on E&P: $50 for the annual VIP pass, and that’s it. I think $50 per year for a game I enjoy is fair. Now having said all that I will agree with the general consensus that the tutorial is WAY too long, especially for those of us who know what we’re doing. A suggestion for the dev team: offer a way to opt out of the tutorial. Seriously, this game is exactly the same as E&P, so let the seasoned players just play. In summary, it’s nice to have a fresh coat of paint on a very familiar piece of furniture.
Battle endless waves of enemies in this fast-paced puzzle RPG! Only the right moves will secure your survival. Use your brain to clear levels before t...
| Name | Price | Type |
|---|---|---|
| Legends Offer 1 | $2.99 | One-time |
| Neon City Offer 1 | $2.99 | One-time |
| Share the Gold! | $2.99 | One-time |
| Challenge Event Offer 2 | $4.99 | One-time |
| Neon City Offer 4 | $4.99 | One-time |
| Stack of Gold | $4.99 | One-time |
| 30-Day VIP Pass | $4.99 | One-time |
| Fortune Airship 5 | $5.99 | One-time |
| Trainer Force | $9.99 | One-time |
| Valor Pass | $9.99 | One-time |