Check the acquisition promise
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Gurbuz Demiroglu · iOS
Explore the ad evidence, study the storefront, and build your next acquisition hypothesis.
01 / Creative research
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Explore apps with direct store-link matches. Compare their hooks and formats without assuming the same approach works here.
Browse observed advertisers ↗Store rankings and revenue estimates describe market context. They do not establish ad spend, conversions or ROAS.
Review the market context ↗02 / Storefront & product
Study the product story and store experience behind the acquisition funnel.
03 / Market context
Keep revenue, downloads and store rankings separate from advertising performance.
This is a very fun game but I wish you could discard balls in your inventory. This would make it possible to go past level 12 balls. Otherwise this game is very addictive and fun
This game is awesome. Both the merging part and the falling part is so addictive and satisfying. I have been playing this game a lot whenever I feel stressed and it helps!
Once you get to level 100 and you unlock the level 12 rocket the levels are easy with no challenge. To make this game better the developer needs to make a stronger block. Let’s the user level up the merge ball past 12, possibly make it 100. Make the finish multipliers open ended so instead of collecting the balls they fall out, giving more money to the user. I’ve had half my screen full and the little columns barely hold 10% of what I have left.
Welcome to the captivating world of Plink Terraria: Dig the Blox! Prepare to immerse yourself in an exhilarating adventure where you'll merge, drop, a...