Check the acquisition promise
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Aleksey Kobyakov · iOS
Explore the ad evidence, study the storefront, and build your next acquisition hypothesis.
01 / Creative research
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Explore apps with direct store-link matches. Compare their hooks and formats without assuming the same approach works here.
Browse observed advertisers ↗Store rankings and revenue estimates describe market context. They do not establish ad spend, conversions or ROAS.
Review the market context ↗02 / Storefront & product
Study the product story and store experience behind the acquisition funnel.
03 / Market context
Keep revenue, downloads and store rankings separate from advertising performance.
The game is good but, i think it needs modes like, hard, no dying, speedruns, and stuff like that, but amazing game tho :D
Some nicely designed levels and tricky enemies let down by multiple glitches. It was common to get stuck in a wall and have to restart. Most vexing was when I got to the very end and at the last moment, my character floated into a wall and I had to restart. Good job, anyway and will look out for other games you’ve designed.
For some reason, I keep craving this game. It’s not too easy or too hard. It’s just really fun to play.
Embark on an exciting adventure and help the main character build a portal so that he can return home. You have to run a lot, jump and look into all t...
| Name | Price | Type |
|---|---|---|
| 150 Diamonds | $0.99 | One-time |
| AD blocker | $1.99 | One-time |
| 500 Diamonds | $2.99 | One-time |
| Starter pack | $2.99 | One-time |
| 1500 Diamonds | $4.99 | One-time |