Check the acquisition promise
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Gionathan Pesaresi · iOS
Explore the ad evidence, study the storefront, and build your next acquisition hypothesis.
01 / Creative research
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Explore apps with direct store-link matches. Compare their hooks and formats without assuming the same approach works here.
Browse observed advertisers ↗Store rankings and revenue estimates describe market context. They do not establish ad spend, conversions or ROAS.
Review the market context ↗02 / Storefront & product
Study the product story and store experience behind the acquisition funnel.
03 / Market context
Keep revenue, downloads and store rankings separate from advertising performance.
I’m not even lying, I really wish I was, but man is this some sorry excuse for a game… where do I even start? The game’s animations are super slow. The controls are thankfully only slight wonky but still frustrating. The game simply lagged just by walking around and I have IOS 17 so it’s obvious it’s the game’s fault. The on top of all of that outrageous nonsense you have to pay to get the whole game. Like I’m seriously going to pay for something this slow… Unfortunately I heard in the reviews once you do cough up two dollars you only get twenty levels. I could have at least rated it 3 stars if it was just free but nope… A good game to play instead is Dadish which is completely free unless you pay to get rid of adds and plays wonderfully compared to this piece of crummy software. On a positive note I enjoyed the concept, it has lots of potential for complete overhaul if anyone wanted to give it the proper care it deserved. I do understand that making a game is a difficult line of work as I have dabbled in coding myself. Though for the company that made Super Cat Tales 2 I expected better, sorry…. Unfortunately it’s been 3 years so that’s probably never going to happen… If someone from the team is reading this keep the concept! Just add some more spice into it next time and make it truly special!
This was a pretty interesting game to play. There are only 20 levels. I am hoping with future updates more levels will be released. As others mentioned I wish there was someway to tell which fruits you’ve collected.
Adorable art style, and simple but fun gameplay! I’ve always been a sucker for pixel platformers, and I love the twist that’s been implemented regarding the enemies giving you powers in order for you to complete the level! Unfortunately, at level 9 the heart icon starts flickering and the entire level just shows the sky and some blocks; making it so I’m unable to continue the game. I’d definitely rate 5 stars once this bug is fixed!
Travel with Mimelet through a wonderful adventure! Jump on top of enemies to steal their powers and overcome any obstacles along the way. Mimelet is a...
| Name | Price | Type |
|---|---|---|
| Premium | $1.99 | One-time |