Check the acquisition promise
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Matthias von Rohr · iOS
Explore the ad evidence, study the storefront, and build your next acquisition hypothesis.
01 / Creative research
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Explore apps with direct store-link matches. Compare their hooks and formats without assuming the same approach works here.
Browse observed advertisers ↗Store rankings and revenue estimates describe market context. They do not establish ad spend, conversions or ROAS.
Review the market context ↗02 / Storefront & product
Study the product story and store experience behind the acquisition funnel.
03 / Market context
Keep revenue, downloads and store rankings separate from advertising performance.
I really enjoyed playing, just wish there were more levels and worlds. The beautiful backgrounds, music, and art were all awesome and I liked the stickiness when controlling blobby and their personality. Please make more levels with increasing difficulty, thank you!
It’s a really great game, and I love it. Except there is always some add at the top of the screen, and the joystick is only good sometimes. Other then that, download this game.
I like the game, but I feel like it could be so much better. For example, the controls could be completely overhauled. It would be nice if you could move left and right with buttons, not a joystick. The game would also benefit from more enemies and levels. The one red blob thing is simple and is easy to avoid. Another thing is that I feel like this game is trying to be something like Dadish, which it definitely isn’t (Also the ads at the top are annoying)
Blobby was once a normal, round creature living in a far-off land. One day, while playing in a field of colorful flowers, Blobby stumbled upon a myste...