Paper Dungeon!

Bermuda Games · iOS

Paper Dungeon!

Explore the ad evidence, study the storefront, and build your next acquisition hypothesis.

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01 / Creative research

Turn the unknowns into a research plan.

01

Check the acquisition promise

Read the store headline, screenshots and description. What problem is the app promising to solve?

Study the storefront ↗
02

Look for ad evidence

Explore apps with direct store-link matches. Compare their hooks and formats without assuming the same approach works here.

Browse observed advertisers ↗
03

Separate demand from paid growth

Store rankings and revenue estimates describe market context. They do not establish ad spend, conversions or ROAS.

Review the market context ↗

02 / Storefront & product

Where the click lands.

Study the product story and store experience behind the acquisition funnel.

Screenshots

Paper Dungeon! screenshot 1Paper Dungeon! screenshot 2Paper Dungeon! screenshot 3Paper Dungeon! screenshot 4Paper Dungeon! screenshot 5Paper Dungeon! screenshot 6Paper Dungeon! screenshot 7Paper Dungeon! screenshot 8

03 / Market context

The business behind the app.

Keep revenue, downloads and store rankings separate from advertising performance.

How Much Does Paper Dungeon! Make?

Monthly Revenue
$1.0K
Annualized estimate
$12.0K
Per Download
$1.00

Platform Performance

🍎iOS
Revenue
$1.0K
Downloads
1.0K
Rating
3.2 ★(17)

Rating Distribution

3.2
★★★☆☆
17 reviews
5
18%
4
12%
3
24%
2
29%
1
18%
Reviews (3)▼
★☆☆☆☆Jdhdrbf12/17/2025
idk why that guy lie he passed chapter 1

This game honestly isn’t that good, but it really triggered my competitive side. I’ve seen someone (clearly a liar) claim that they cleared Chapter 1 on the first day. I’ve also seen people say that Chapter 2 doesn’t even exist. After actually playing the game seriously, I can confidently say that the person who said they cleared Chapter 1 on day one is lying. Here’s why: • Permanent stats only start saving after you pass level 100. • Each run to 100 takes at least 15 minutes, even if everything goes smoothly and lucky to die at 100. • To survive the boss (which can two-shot kill you), you must rely on critical hits. • To clear Chapter 1, you need: • At least 30–40 permanent critical points. • Max 10 attack speed • Even with extremely good luck, this means you need more than 50 runs past level 100. Or even 80 runs. Now do the math: 50 runs × 15 minutes = 12.5 hours minimum, and that’s assuming perfect luck. So no, there’s no realistic way someone cleared Chapter 1 on the first day. And here’s the bigger issue: Chapter 1 is actually impossible to clear. After several days of grinding, I finally stacked enough stats and reached level 364. At that point, the “Next” button is completely unclickable. Restarting the game doesn’t help — it still stays stuck there. So there is no “clearing Chapter 1.” There is no Chapter 2. The person who claimed otherwise was simply making things up. I honestly don’t understand what people gain from lying online, but facts are facts. As far as I know, I’m the only one who has reached level 364, and the game is clearly hard-locked there.

★★★☆☆xanlau12/8/2025
Simple and straightforward in concept, but difficulty spikes too much.

The concept is good with lots of room for expansion. I have made about a dozen run attempts so far, with varying strategies, but am constantly getting stonewalled at day360. The difficulty spike is off the chart, to the point I’m getting 2-shot before any of my cards proc. It doesn’t seem to matter if I focus on defense and tankiness, or work on max atkspd and crit, it’s not nearly enough to stay alive in hopes that my Ice Blast or Dodge card kick in. Am I just supposed to grind and increase my stats (prob HP) up one point at a time? Also, as others have mentioned, Fortune is just bad. I have yet to get the extra card slot, and have instantly lost runs to losing a key item or card. Lastly, adding a bit more flavor to the run, or “ bosses” that dictate which bad guys you see would help the grind. I do like that I can shut the app and then reopen and not lose my progress.

★★★☆☆MS_Politics11/29/2025
Game is fun but…

The game is fun but ridiculous to have a thing called fortune… and it’s 90% bad. Lose half your gold, lose gear, lose card… fortune should be equally good and bad… I’ve never had a fortune come up where I thought oh this is just the thing I need. Could use new bad guys, generally enjoyable but I don’t think it has high replayability (not a word but you get it).

Version History (6)▼
1.1.12/19/2026
1.1.01/20/2026
1.0.51/2/2026
1.0.412/27/2025
1.0.312/9/2025
1.0.211/26/2025
Available In (111 Countries)▼
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Supported Languages (1)▼
English
App Details▼

Welcome to Paper Dungeon. A storybook adventure where every page brings a new battle and every choice shapes your legend. Step into the pages, guide...

iOS App ID
6755391279
Content Rating
9+
Min OS
15.0
Size
396.7 MB
Publisher
Bermuda Games
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