Check the acquisition promise
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Sennep · iOS
Explore the ad evidence, study the storefront, and build your next acquisition hypothesis.
01 / Creative research
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Explore apps with direct store-link matches. Compare their hooks and formats without assuming the same approach works here.
Browse observed advertisers ↗Store rankings and revenue estimates describe market context. They do not establish ad spend, conversions or ROAS.
Review the market context ↗02 / Storefront & product
Study the product story and store experience behind the acquisition funnel.
03 / Market context
Keep revenue, downloads and store rankings separate from advertising performance.
It’s a fun game but I’ve been wanting to play multiplayer and I can never find someone to play with. I guess not enough people play the game for it to pair me quickly which is why adding AI would be a great idea. Please add AI (with different difficulties) to play against. That would make the game much better and help solve the problem of long wait times for multiplayer Thanks you
Such a great friendly game to whip out when you and your friends are feeling bored and all open up your phones. So incredibly worth the small price of $2. Look at it like this, a good Xbox game is around $60, for a good game on the app store, you pay 1/30 of the price of an Xbox game. Yes that is math, numbers, evidence. My fellow female human body next to me said however that the game “was too boring, didn’t really make sense, and was to easy.” But when I look back at my $2 purchase, I think about all the great games I had with my friends, instead of all digging our heads into our phones.
Once you play the game, it is very addictive! But getting there may test your patience. Finding another person to play takes a long time and often simply doesn’t happen. I wish instead of “fetching opponent”, there would be a choice to just pick opponents that are willing to have a match and for those that are waiting, they can play AI opponent. Either way, after paying for this app, often being frustrated because I’m waiting for an opponent, takes all the fun away. Also, I believe there should be a penalty for players that leave a game early just because they think they will loose high. :-) hope this gives some input for upgrades ....
*** App Store Game of the Year 2012 - Runner-Up *** *** App Store Editors' Choice (Worldwide) *** *** #1 Game in 22 countries *** OLO is an addictiv...