Check the acquisition promise
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Artstorm FZE · iOS
Explore the ad evidence, study the storefront, and build your next acquisition hypothesis.
01 / Creative research
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Explore apps with direct store-link matches. Compare their hooks and formats without assuming the same approach works here.
Browse observed advertisers ↗Store rankings and revenue estimates describe market context. They do not establish ad spend, conversions or ROAS.
Review the market context ↗02 / Storefront & product
Study the product story and store experience behind the acquisition funnel.
03 / Market context
Keep revenue, downloads and store rankings separate from advertising performance.
The game made things slightly better with the mechanics of the western made GBU-12, but still doesn’t understand how a proximity fuse works. For example, I’ve hit a J-16 with 2 upgraded Phoenix and 2 upgraded AIM-9Ms. I watch them hit. All of them hit and the J-16 *survived* turned around and one shot killed me, despite my own upgraded armor and use of chaff/flare in the F-14. The game thinks that just because the plane is slightly bigger, that Chinese and Russian jets have somehow unlocked the right to survive two explosive telephone pole sized missiles moving at over 3,000 mph. Reality check, nothing that flies can survive that. Not even the A-10. The game mechanics say that because the missile didn’t directly hit the aircraft like it’s WW1, that the damage is lowered a lot. In reality, these missiles were never designed to do that. These missiles are armed with a couple hundred titanium rods that are supposed to *get close* to the aircraft and then turn it into Swiss cheese, not a direct kinetic hit like the game says it does. Eastern doctrine missiles however do not have this problem and can down western aircraft with one or two shots. This gives Russian and Chinese jets a huge advantage over western made jets as they can simply one shot kill me and I can’t do likewise back and as a munitions technician in the USAF, this is absurd. (This is public info, I encourage you to look it up for yourselves.)
Hello this game is wild in always the aircraft the tanks helis it’s crazy good definable remand but there it’s issue when i have a thermal on my wz-121 it glitches me then i die I don’t know if it was my internet or not but can fix this and the cost of stuff is crazy like 2,500 golf or a t-55amd is out of the question this game is getting to pay to win if you can fix this I would love this and also can you do daily mission to get actions because through is now way I’m getting 2,500 arcCoins but any way this a good game to be honest I have been playing for a year it’s good graphic is good like I’m in a real battle field and the jet controls I h e to use one finger to control the speed and another to move pls make some thing more simpler that’s all I have thanks for an amazing game P.S. can you make the game feel more free t play and when I have no WiFi I want to play offline but it won’t let me go in to the game and get the internet back on then get back offline pls fix this thanks you bye 👋👋👋👋
It's definitely a good game, the tank combat is engaging and pretty fair, and there aren't really other quality games that fit the role this game does. I would recommend playing it, however, aircraft are ridiculously unbalanced and SPAA are significantly underpowered. Planes can spawn in after a minute in a battle, where they can practically kill every single vehicle consistently without much threat. Most aircraft missiles one shot all light vehicles, making a flanking play style practically impossible. This wouldn't be a problem if they either were unable to replenish ammunition or were actually weak to SPAA. SPAA cannot shred planes with their cannons as they should be able to, and SPAA with missiles are unreliable with them having less range than planes and requiring many missiles to shoot down a single plane, making the role as an SPAA very impractical. At the very least, SPAA should be able to intercept aircraft munitions like missiles and bombs as they were built to do so, and many SPAA say they can in their description yet cannot in game. However, I think the best way to fix this balancing issue would be to either make planes have significantly less health, or make it so that SPAA vehicles get more range and significantly more damage.
Get ready for an action-packed PvP shooter that takes armored warfare to the next level - MWT: Tank Battles! Immerse yourself in intense tank battles...
| Name | Price | Type |
|---|---|---|
| Special Offer | $0.99 | One-time |
| Starter Pack | $1.99 | One-time |
| Special Offer | $1.99 | One-time |
| Special Offer | $1.99 | One-time |
| Special Offer | $2.99 | One-time |
| Gold pack | $3.99 | One-time |
| Special Offer | $3.99 | One-time |
| Special Offer | $4.99 | One-time |
| VIP Battle Pass | $14.99 | One-time |
| Special Offer | $15.99 | One-time |