Check the acquisition promise
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Shih ju Yang · iOS
Explore the ad evidence, study the storefront, and build your next acquisition hypothesis.
01 / Creative research
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Explore apps with direct store-link matches. Compare their hooks and formats without assuming the same approach works here.
Browse observed advertisers ↗Store rankings and revenue estimates describe market context. They do not establish ad spend, conversions or ROAS.
Review the market context ↗02 / Storefront & product
Study the product story and store experience behind the acquisition funnel.
03 / Market context
Keep revenue, downloads and store rankings separate from advertising performance.
Hey I just came across your games. This is the first one I’ve played of yours. They all look very well made & it’s a real shame none of them have blown up. You’ve definitely grown as a developer. I love how you did the UI and I agree it’s a hard game haha. My only complaint would be the ads, but you’re the one that put in the hard work and time to develop the game, so can’t complain about it too much especially when your a small developer currently. I hope one day your work pays off, because I love the dedication. I’ll be sure to try out more of your games in the future! Good luck :)
Mushroom Run is a casual one touch game for fun. Get to the end of the track and try to collect as many stars as possible along the way!
| Name | Price | Type |
|---|---|---|
| Unlock World1 | $2.99 | One-time |
| Unlock World3 | $2.99 | One-time |
| Unlock World4 | $2.99 | One-time |
| Unlock World2 | $2.99 | One-time |
| Unlock All Worlds | $9.99 | One-time |
| No Ads | $9.99 | One-time |
| Combo package (Full Game) | $17.99 | One-time |