Check the acquisition promise
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗TrampolineTales · iOS
Explore the ad evidence, study the storefront, and build your next acquisition hypothesis.
01 / Creative research
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Explore apps with direct store-link matches. Compare their hooks and formats without assuming the same approach works here.
Browse observed advertisers ↗Store rankings and revenue estimates describe market context. They do not establish ad spend, conversions or ROAS.
Review the market context ↗02 / Storefront & product
Study the product story and store experience behind the acquisition funnel.
03 / Market context
Keep revenue, downloads and store rankings separate from advertising performance.
So fun and easily worth the price of admission
First off I enjoy this concept, the gameplay loop, much of the style, and the developer’s other work! I’m happy to have supported development with or without more content. But I can’t lie, the mobile port is sorely lacking. Many buttons (including directional control surfaces) are too small to click reliably and several important UI elements are off screen or layered under others (iPhone SE 2020) causing consistent issues. Its not just screen scaling either, I’m certain the UI would leave a lot to be desired on PC as well and stylistically it clashes with most of the beautiful game art. The movement system seems like it doesn’t know whether it’s trying to be SuperHot or a tile-based crawler and unfortunately has become the worst of both, which when mixed with the level of imprecision in the controls has caused dozens of unintended and completely avoidable deaths. I would guess that too much effort has gone into making a faithful port of the PC version but mobile games inherently require their own control schemes and gameplay considerations. I can see this easily being a 5 star, but it simply is not there yet.
Maze mice is a simple yet amazing game where the focus is to not get caught by cats, whether those cats are alive, or ghosts. You collect dots like in PAC-man so that you may upgrade your mouse with different utilities and weapons to help you survive longer. Overall a fun game, definitely worth $5! Hopefully we can eventually see new content, but game is good. 😊👍
Maze Mice is a bullet heaven roguelite where time only moves when you move. Collect dots, level up, choose upgrades, and avoid cats. All at your own p...