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Reviews (3)โผ
Iโve been playing marvel snap consistently for 2 months now and it is very fun! The idea of the game is incredible and I love the creativity you can have within the game. This game has the works of one of the best mobile games of all time, except for one aspect: the luck factor. Of course there is luck in every game and for the most part it doesnโt the gameplay at all. What I dislike about the luck is with the collection. I havenโt had an issue with collecting series 3 cards since I donโt have to worry about potentially collecting another copy of the same card. But the same canโt be said about series 4 and 5 cards. When you open a spotlight cache, there is a chance to get one that isnโt in the spotlight which I like. What I dislike is how those cards have the chance to be one of the series 4 and 5 cards that you already have. And these random ones are the worst in the game. I have collected Kang 3 times out of 25+ other series 4 and 5 cards I still need to collect. The odds of this happening are so low and it makes no sense why my luck is this bad. I have also collected 2 kitty prydes and 2 hit monkeys which is super disappointing. For compensation they give you 1000 collectors tokens which donโt even mean much to me at this stage since I donโt even have all the series 3 cards so I need to get those. This is the only problem to me which might seem like me just ranting but it really discourages me from continuing to play this game.
Iโll start off buy saying this game is lots of fun but thereโs an issue when it comes to acquiring cards especially when your collector level gets higher. I have to spend credits (that take forever to earn or can be paid for) or gold (that take forever to earn or can be paid for) to upgrade my cards and open Collectorโs Reserves and they donโt even guarantee new cards you donโt own yet. If you just happen to get collectorโs tokens from the Collectorโs Reserves you only get 100 and the cards in the shop cost approximately 5000 of them. There is clearly a huge incentive to pay for gold and credits in order to attempt and acquire new cards but yet itโs still not guaranteed even if you spend your hard earned money. We donโt want to have to play or pay to potentially earn titles or cosmetic variants (especially for cards we donโt use) from these packs that cost tons of credits to achieve. I think it makes much more sense that you should earn cards for increasing your collection level, and then be able to get cosmetics from Collectorโs Reserves after you have obtained all the cards in the game. The only guaranteed way to earn cards are the Spotlight Caches which equals 1 cache every 120 collectors levels (It costs $30-$35 just to upgrade a card from common to infinity which would get you 31 levels so you would have to pay minimum $120 just to get a guaranteed card)
Iโm new to this genre of game (card battle), so it took me a bit to really โget itโ. For the first 10-15 matches, I felt like I was just tossing random cards with no real intention and just seeing what happened. But I slowly started learning what the different cards do, and how to use them to my advantage. I found myself strategizing and thinking 2-3 moves ahead. I had several matches that were downright exciting seeing what would happen. I did not expect to get that kind of rush from this game. But if you give yourself even a small chance to learn the cards, youโll experience the same. Absolute best is when your opponent โsnapsโ you thinking theyโve got the match locked, and you turn the tables and defeat them. Only recommendationโฆI wish the deck of cards itself was more interactive when youโre NOT actually in a match. For the sake of nostalgia, I want to just flip through the deck, look at the cards, interact with them. I want to spin them around and look at the BACK of the card, maybe read about the characterโs lore. When youโre IN a match, the cards have amazing effects, like Cyclops. But outside of a match, the cards are just static, and you can just barely tilt them from side to side. Make the deck of cards just as enjoyable to interact with outside a match as in.
Version History (84)โผ
Available In (112 Countries)โผ
Supported Languages (13)โผ
App Detailsโผ
Start playing MARVEL SNAP today - the Mobile Game of the Year Award Winner loved by millions of players around the world. MARVEL SNAP is a fast-paced...
In-App Purchases (10)
| Name | Price | Type |
|---|---|---|
| Welcome Bundle | $2.99 | One-time |
| Gold 300 | $4.99 | One-time |
| Gold Pass | $4.99 | One-time |
| Bundle0499 | $4.99 | One-time |
| Seasonal Pass | $9.99 | One-time |
| Gold 700 | $9.99 | One-time |
| Bundle0999 | $9.99 | One-time |
| Seasonal Pass Plus | $14.99 | One-time |
| Gold 1450 | $19.99 | One-time |
| Gold 8000 | $99.99 | One-time |