MARVEL SNAP

MARVEL SNAP

Second Dinner Studios Inc.v49.5.0

$800.0K
Revenue
30.0K
Downloads
4.7 โ˜…
Rating

Screenshots

MARVEL SNAP screenshot 1MARVEL SNAP screenshot 2MARVEL SNAP screenshot 3MARVEL SNAP screenshot 4MARVEL SNAP screenshot 5MARVEL SNAP screenshot 6MARVEL SNAP screenshot 7MARVEL SNAP screenshot 8

How Much Does MARVEL SNAP Make?

Monthly Revenue
$800.0K
Yearly Revenue
$9.6M
Per Download
$26.67

Platform Performance

๐ŸŽiOS
Revenue
$800.0K
Downloads
30.0K
Rating
4.7 โ˜…(123,134)

Rating Distribution

4.7
โ˜…โ˜…โ˜…โ˜…โ˜…
123,134 reviews
5
5%
4
1%
3
2%
2
6%
1
86%

Top Countries

๐Ÿ‡บ๐Ÿ‡ธ US๐Ÿ‡ฌ๐Ÿ‡ง GB๐Ÿ‡ฎ๐Ÿ‡น IT
Reviews (3)โ–ผ
โ˜…โ˜…โ˜…โ˜†โ˜†Anonymous099221/1/2024
Needs a slight adjustment

Iโ€™ve been playing marvel snap consistently for 2 months now and it is very fun! The idea of the game is incredible and I love the creativity you can have within the game. This game has the works of one of the best mobile games of all time, except for one aspect: the luck factor. Of course there is luck in every game and for the most part it doesnโ€™t the gameplay at all. What I dislike about the luck is with the collection. I havenโ€™t had an issue with collecting series 3 cards since I donโ€™t have to worry about potentially collecting another copy of the same card. But the same canโ€™t be said about series 4 and 5 cards. When you open a spotlight cache, there is a chance to get one that isnโ€™t in the spotlight which I like. What I dislike is how those cards have the chance to be one of the series 4 and 5 cards that you already have. And these random ones are the worst in the game. I have collected Kang 3 times out of 25+ other series 4 and 5 cards I still need to collect. The odds of this happening are so low and it makes no sense why my luck is this bad. I have also collected 2 kitty prydes and 2 hit monkeys which is super disappointing. For compensation they give you 1000 collectors tokens which donโ€™t even mean much to me at this stage since I donโ€™t even have all the series 3 cards so I need to get those. This is the only problem to me which might seem like me just ranting but it really discourages me from continuing to play this game.

โ˜…โ˜…โ˜…โ˜†โ˜†Lefty_20310/19/2023
We want cards not cosmetics.

Iโ€™ll start off buy saying this game is lots of fun but thereโ€™s an issue when it comes to acquiring cards especially when your collector level gets higher. I have to spend credits (that take forever to earn or can be paid for) or gold (that take forever to earn or can be paid for) to upgrade my cards and open Collectorโ€™s Reserves and they donโ€™t even guarantee new cards you donโ€™t own yet. If you just happen to get collectorโ€™s tokens from the Collectorโ€™s Reserves you only get 100 and the cards in the shop cost approximately 5000 of them. There is clearly a huge incentive to pay for gold and credits in order to attempt and acquire new cards but yet itโ€™s still not guaranteed even if you spend your hard earned money. We donโ€™t want to have to play or pay to potentially earn titles or cosmetic variants (especially for cards we donโ€™t use) from these packs that cost tons of credits to achieve. I think it makes much more sense that you should earn cards for increasing your collection level, and then be able to get cosmetics from Collectorโ€™s Reserves after you have obtained all the cards in the game. The only guaranteed way to earn cards are the Spotlight Caches which equals 1 cache every 120 collectors levels (It costs $30-$35 just to upgrade a card from common to infinity which would get you 31 levels so you would have to pay minimum $120 just to get a guaranteed card)

โ˜…โ˜…โ˜…โ˜…โ˜…marcusdiddle11/7/2022
Fast and furious fun

Iโ€™m new to this genre of game (card battle), so it took me a bit to really โ€œget itโ€. For the first 10-15 matches, I felt like I was just tossing random cards with no real intention and just seeing what happened. But I slowly started learning what the different cards do, and how to use them to my advantage. I found myself strategizing and thinking 2-3 moves ahead. I had several matches that were downright exciting seeing what would happen. I did not expect to get that kind of rush from this game. But if you give yourself even a small chance to learn the cards, youโ€™ll experience the same. Absolute best is when your opponent โ€œsnapsโ€ you thinking theyโ€™ve got the match locked, and you turn the tables and defeat them. Only recommendationโ€ฆI wish the deck of cards itself was more interactive when youโ€™re NOT actually in a match. For the sake of nostalgia, I want to just flip through the deck, look at the cards, interact with them. I want to spin them around and look at the BACK of the card, maybe read about the characterโ€™s lore. When youโ€™re IN a match, the cards have amazing effects, like Cyclops. But outside of a match, the cards are just static, and you can just barely tilt them from side to side. Make the deck of cards just as enjoyable to interact with outside a match as in.

Version History (84)โ–ผ
49.5.01/6/2026
48.10.212/17/2025
48.10.012/16/2025
47.15.712/3/2025
47.15.511/24/2025
47.15.311/19/2025
47.15.011/18/2025
46.18.010/14/2025
45.19.010/3/2025
45.18.09/16/2025
Available In (112 Countries)โ–ผ
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Supported Languages (13)โ–ผ
EnglishFrenchGermanIndonesianItalianJapaneseKoreanPortugueseRussianChineseSpanishThaiVietnamese
App Detailsโ–ผ

Start playing MARVEL SNAP today - the Mobile Game of the Year Award Winner loved by millions of players around the world. MARVEL SNAP is a fast-paced...

iOS App ID
1592081003
Content Rating
13+
Min OS
15.0
Size
314.3 MB
In-App Purchases
Yes
Publisher
Second Dinner Studios Inc.

In-App Purchases (10)

NamePriceType
Welcome Bundle$2.99One-time
Gold 300$4.99One-time
Gold Pass$4.99One-time
Bundle0499$4.99One-time
Seasonal Pass$9.99One-time
Gold 700$9.99One-time
Bundle0999$9.99One-time
Seasonal Pass Plus$14.99One-time
Gold 1450$19.99One-time
Gold 8000$99.99One-time