Check the acquisition promise
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗gamefabrik GmbH · iOS
Explore the ad evidence, study the storefront, and build your next acquisition hypothesis.
01 / Creative research
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Explore apps with direct store-link matches. Compare their hooks and formats without assuming the same approach works here.
Browse observed advertisers ↗Store rankings and revenue estimates describe market context. They do not establish ad spend, conversions or ROAS.
Review the market context ↗02 / Storefront & product
Study the product story and store experience behind the acquisition funnel.
03 / Market context
Keep revenue, downloads and store rankings separate from advertising performance.
Nothing you buy with tritanium will transfer over to new games, a game typically last 80+ days, spread across multiple phases. The gotcha system was pretty greedy to begin with 1k tritanium for 2-4 decent stuff. Since patches almost 5k tritanium and nothing but garbage. $89 usd for about 4.6k tritanium. There is almost no documentation at all, so you can spend tritanium without even knowing it. there are no warning dialogs or even cost displayed on a lot of buttons. the normal m$ currency (can be earned in game) will all have confirmation dialogs. A lot of important functionality to the game, without other players you will never even know it exist. Very bad documentation and screen layout. 0 responses from help desk after 4+ tickets sent via game. Only a system generated message saying they will get back to me soon as possible. Well it’s been over 1.5 months (45+ days) for a few of them, and 0 response. I think 7 days would have received at least 1 response. They just want your money, avoid this game it’s not that great to begin with it’s gotten so boring and repetitive that I only been login in a few times a day, just because I spent a bit of money and don’t want to see it wasted. Horrible reason to keep playing a game lol.
This is not like most simulation games and there is a serious learning curve! That being said it’s a game that has some very serious potential if the devs stay on top of what people want and it doesn’t get too “pay to win” like all of the other great app based games have become.
I’ve been trying to use a new transporter that I purchased, but I can’t...I need to purchase 38 licenses for the cost of 7.5 million, but I’ve only accumulated about 1.7 million. So, my transporter has sat there for several days. When I tried to give feedback from the (in game) window that keeps opening, every attempt says I’m unconnected to a server, so I can’t leave any comments. This has happened about five times, even though other game functions immediately respond. So, I’ve now left my comments and am pretty close to leaving the game, too.
Mars is known as the Red Planet but this is going to change in Mars Tomorrow. You inhabit the hostile planet and start turning it into a green and hab...
| Name | Price | Type |
|---|---|---|
| Tiny Tritium Package | $1.99 | One-time |
| A bit of tritium | $2.99 | One-time |
| Small Tritium package | $3.99 | One-time |
| Medium Tritium Package | $8.99 | One-time |
| Big Tritium package | $13.99 | One-time |
| Huge Tritium Package | $26.99 | One-time |
| Giant Tritium Package | $54.99 | One-time |