Let's Create! Pottery 2

Infinite Dreams Inc. · iOS

Let's Create! Pottery 2

Explore the ad evidence, study the storefront, and build your next acquisition hypothesis.

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01 / Creative research

Turn the unknowns into a research plan.

01

Check the acquisition promise

Read the store headline, screenshots and description. What problem is the app promising to solve?

Study the storefront
02

Look for ad evidence

Explore apps with direct store-link matches. Compare their hooks and formats without assuming the same approach works here.

Browse observed advertisers
03

Separate demand from paid growth

Store rankings and revenue estimates describe market context. They do not establish ad spend, conversions or ROAS.

Review the market context

02 / Storefront & product

Where the click lands.

Study the product story and store experience behind the acquisition funnel.

Screenshots

Let's Create! Pottery 2 screenshot 1Let's Create! Pottery 2 screenshot 2Let's Create! Pottery 2 screenshot 3Let's Create! Pottery 2 screenshot 4Let's Create! Pottery 2 screenshot 5Let's Create! Pottery 2 screenshot 6Let's Create! Pottery 2 screenshot 7Let's Create! Pottery 2 screenshot 8

03 / Market context

The business behind the app.

Keep revenue, downloads and store rankings separate from advertising performance.

How Much Does Let's Create! Pottery 2 Make?

Monthly Revenue
$10.0K
Annualized estimate
$120.0K
Per Download
$10.00

Platform Performance

🍎iOS
Revenue
$10.0K
Downloads
1.0K
Rating
4.6 (12,231)

Rating Distribution

4.6
★★★★★
12,231 reviews
5
3%
4
2%
3
4%
2
10%
1
81%

Top Countries

🇺🇸 US🇬🇧 GB🇮🇹 IT
Reviews (3)
★★★☆☆zarka_quixxoninsta1/27/2024
Bugs, Opinion, Design, and Suggestion

Opinion: Love this game, i find this game very comforting and entertaining. But everything is pay to win, like almost everything costs money to get those cool features. How is this fair if there is nothing good for us but very good for the VIP players? My opinion on this game is just too lousy and bad on the things that are limited, but overall the designs and the outcomes are beautiful. I wish we were given the designs to participate all of the theme challenges. Bugs: I tried to publish my vase, but apparently it keeps failing to publish it while in progress. I have clicked it multiple times and it wont even publish. I’m disappointed. Designs, I love the designs applied to every country possible, and how some of them are assigned a color. The colors are beautiful either way, but we can only get one color from each category countries. How can we make our vases the way we like it if we cant use the features? For example, the Black Gold challenge last week, us free to play players could not participate because there was not even any much gold designs. Suggestions: Online Bidding Lets people bid on the vase till to the final price with the coins currency, live. You can scroll through the bids and find the vase you like and the vase’s price will go up once bought. It would be very nice if it exists. Collection Publish You can publish 3-5 vases in one post, it would be very nice. Naming the Vases in a Publish Our publishes should be nameable, it doesn’t make any sense without giving our vases a name.

★★☆☆☆dailydesigner8/16/2022
Climbing new levels and not receiving any new items

I enjoy playing this game, but as I’ve reached newer levels, I actually have become more anxious and frustrated because I expect to see new patterns, colors, clays or extras (handles, lids or decor) but I get nothing. I’m not a VIP but when I reached levels 4 and 5, I saw new colors I could get. Level 6 gave me some new patterns. I reached level 7 and saw nothing new, so I’ve played a lot to reach level 8— I just got to level 8 today and…..surprise—-NOTHING NEW FOR ME. I see so many people at my level with patterns that don’t seem to be available to me. They aren’t VIP’s either. I get so excited about getting to a new level and having some added elements to play with and showcase…but then I get disappointed and irritated that there’s nothing to show for my accomplishment at reaching a new level. When I look at the patterns in shopping, there’s a handful of new items that read “L6” or “L7”… I think when I reach that level, those are the patterns I’m going to be able to purchase. But when I get to a new level, those patterns are named with a new level number. It’s difficult enough to reach new levels; the goals set in front of you are wildly unrealistic (i.e., getting 50,000 likes)… the developers seem to cater to VIP players, but getting rewarded with new elements should occur at the entry of each new level, regardless of whether you’re a VIP or not.

★★★☆☆DoctorSquid7/6/2020
C’mon, really?!

Like everyone else who has written a review, this is not about gameplay. Do I think that painting should be more accurate? Yeah. Do I think that some of the quests are ridiculously challenging and that there should be a permanent “help” button to alleviate frustration? Yeah, in fact I’m stuck on one now because I can’t figure out what the friggin pattern is for that eccentric flower pot. But all of that I can put aside because all in all it’s just a fun, artistic, relaxing game. My main complaint is the subscription model. $99 a year? There are MMOs that don’t cost that much. I’ve bought console games that don’t cost as much. And for what? More paint colors and a few more stencils? I understand that y’all need to pay your employees but it’s a ridiculous ask. If you made this game paid and asked for an initial payment of $4.99 or even $9.99 I’d be more willing. If you made it possible to purchase stencils and colors individually by being able to purchase all Chinese or all Aztec related features for a price I’d be more willing. If you made the subscription $1.99 a month I’d be more willing. But to charge more than most streaming services? I think it’s ridiculous. And while I kindly await my copy and paste response of “we do not ask for you to purchase a subscription, you can play the free version” may I just say - the customer isn’t always right, but this is the time to listen to us.

Version History (107)
2.107/22/2026
2.097/21/2026
2.087/15/2026
2.076/2/2026
2.062/27/2026
2.052/25/2026
2.042/1/2026
2.025/7/2025
2.014/30/2025
1.993/26/2025
Available In (115 Countries)
🇮🇪 Ireland🇳🇿 New Zealand🇦🇺 Australia🇵🇱 Poland🇺🇸 United States🇨🇦 Canada🇨🇳 China🇫🇷 France🇩🇪 Germany🇬🇧 United Kingdom🇮🇹 Italy🇯🇵 Japan🇰🇷 South Korea🇷🇺 Russia🇩🇿 DZ🇦🇴 AO🇦🇷 Argentina🇦🇹 Austria🇦🇿 AZ🇧🇧 BB🇧🇾 BY🇧🇪 Belgium🇧🇲 BM🇧🇷 Brazil🇧🇬 Bulgaria🇨🇱 Chile🇨🇴 Colombia🇨🇷 CR🇭🇷 Croatia🇨🇿 Czech Republic🇩🇰 Denmark🇩🇴 DO🇪🇨 EC🇪🇬 Egypt🇸🇻 SV🇫🇮 Finland🇬🇭 GH🇬🇷 Greece🇬🇹 GT🇭🇰 Hong Kong🇭🇺 Hungary🇮🇳 India🇮🇩 Indonesia🇮🇱 Israel🇰🇿 KZ🇰🇪 Kenya🇰🇼 KW🇱🇧 LB🇱🇹 Lithuania🇱🇺 LU🇲🇴 MO🇲🇬 MG🇲🇾 Malaysia🇲🇽 Mexico🇳🇱 Netherlands🇳🇬 Nigeria🇳🇴 Norway🇴🇲 OM🇵🇰 Pakistan🇵🇦 PA🇵🇪 Peru🇵🇭 Philippines🇵🇹 Portugal🇶🇦 QA🇷🇴 Romania🇸🇦 Saudi Arabia🇸🇬 Singapore🇸🇰 Slovakia🇸🇮 Slovenia🇿🇦 South Africa🇪🇸 Spain🇱🇰 LK🇸🇪 Sweden🇨🇭 Switzerland🇹🇼 Taiwan🇹🇭 Thailand🇹🇳 TN🇹🇷 Turkey🇺🇦 Ukraine🇦🇪 UAE🇺🇾 UY🇺🇿 UZ🇻🇪 VE🇻🇳 Vietnam🇧🇴 BO🇰🇭 KH🇪🇪 Estonia🇱🇻 Latvia🇳🇮 NI🇵🇾 PY🇦🇫 AF🇬🇪 GE🇮🇶 IQ🇱🇾 LY🇲🇦 MA🇲🇿 MZ🇲🇲 MM🇾🇪 YE🇧🇭 BH🇨🇾 CY🇲🇹 MT🇷🇸 RS🇧🇯 BJ🇧🇫 BF🇨🇲 CM🇨🇬 CG🇨🇮 CI🇯🇴 JO🇱🇦 LA🇲🇱 ML🇸🇳 SN🇹🇿 TZ🇺🇬 UG🇿🇲 ZM🇿🇼 ZW
Supported Languages (10)
EnglishFrenchGermanItalianJapaneseKoreanPolishPortugueseRussianSpanish
App Details

Your journey to a stress-free life begins here. Experience calmness, tranquility, and enhance your emotional and mental well-being by making art a p...

iOS App ID
1476378632
Content Rating
13+
Min OS
15.0
Size
243.8 MB
In-App Purchases
Yes
Publisher
Infinite Dreams Inc.
Po

In-App Purchases (7)

NamePriceType
50 Golden Hearts$1.99One-time
Share Boost$1.99One-time
Premium (Weekly)$3.99Weekly
1600 Coins$4.99One-time
Premium (Monthly)$8.99Monthly
Educational Version$9.99One-time
Premium (Annual)$49.99Yearly