Check the acquisition promise
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗WISENESS GAME ONLINE INTERNATIONAL LTD · iOS
Explore the ad evidence, study the storefront, and build your next acquisition hypothesis.
01 / Creative research
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Explore apps with direct store-link matches. Compare their hooks and formats without assuming the same approach works here.
Browse observed advertisers ↗Store rankings and revenue estimates describe market context. They do not establish ad spend, conversions or ROAS.
Review the market context ↗02 / Storefront & product
Study the product story and store experience behind the acquisition funnel.
03 / Market context
Keep revenue, downloads and store rankings separate from advertising performance.
I play these games often. They’re all different but with the same general goals. Ones that are easier to stay focused on are ones that don’t keep you spending so much time collecting resource from multiple buildings of the same type of resource and don’t have so many tasks with confusing explanations. This game is a bit more whimsical if you like that type of it has you collecting never ending coins in a hospital to help sick people. It never seems to end and it becomes tiresome. As soon as you sign on, you’re tapping every single resource building to collect. By then, all I want to do is rush through everything to be done with the game. You’re fighting a giant rat (why?) and other randoms characters that don’t have anything to do with the plague. The storyline is confusing and most don’t care to really read it anyway. The descriptions for Duel days is confusing too. Most aren’t sure how to match those tasks to where in the game to spend. You can’t manually lead your troops around sadly. It’s all a bit clunky. Maybe it’ll be better later but for now, I’ll end the game. Spending too much time on it when repetitive collection gets boring.
There is no actual world building in this game. You pick an object in the computer places it. The developers excluded any guidebook, so you have no idea what the importance of alliances, fortification. Et cetera, actually are. When special events come up, they don’t tell you anything about them. They don’t give you a single clue as to what you’re supposed to do or how the rules work.. And then at every term they ask for you to spend a lot of money just so you can keep up with everybody else. Well, like most games if you don’t have a few hundred dollars to spend on their micro economy, you’re probably gonna being at the bottom of the food chain. In short, the game is pretty good, don’t fall short of what the ads show to be. The developers did a mediocre job, which is probably why it’s on Apple games instead of PS or Xbox or Steam
I love this adaptation. I’m still at the beginning so I don’t know at what point I’m going to reach a pay to keep playing wall to be able to continue, but I’m gonna keep going until I do! Problem: Your app loses audio when an application switching event occurs. While playing your game, I receive a phone call and ending the call; I returned to your app to find all sound is gone. Same applies if I switched to any other applications. You need to redesign it so that audio is reestablished whenever a switching event is detected. Problem: your feedback system is not a feedback system, it’s a frequently asked question system. I would’ve given you all of this feedback privately if you had built an actual feedback system. I suggest you implement something that allows people to submit issues to you for your review or make more obvious that you have it because I could not find such a feature.
One sanctuary. One doctor. One last chance. A mysterious plague has swept across the world, leaving chaos in its wake. As a plague doctor, you become...
| Name | Price | Type |
|---|---|---|
| product_1 | $0.99 | One-time |
| product_10 | $1.99 | One-time |
| product_11 | $2.99 | One-time |
| product_37 | $3.99 | One-time |
| product_2 | $4.99 | One-time |
| product_3 | $9.99 | One-time |
| product_5 | $19.99 | One-time |
| product_21 | $24.99 | One-time |
| product_8 | $49.99 | One-time |
| product_9 | $99.99 | One-time |