Check the acquisition promise
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Ironhide S.A. · iOS
Explore the ad evidence, study the storefront, and build your next acquisition hypothesis.
01 / Creative research
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Explore apps with direct store-link matches. Compare their hooks and formats without assuming the same approach works here.
Browse observed advertisers ↗Store rankings and revenue estimates describe market context. They do not establish ad spend, conversions or ROAS.
Review the market context ↗02 / Storefront & product
Study the product story and store experience behind the acquisition funnel.
03 / Market context
Keep revenue, downloads and store rankings separate from advertising performance.
Ironhide please read this. I gave this game a four star and here’s why. I have been a fan of kingdom rush when it first came out. I remember playing and with my older brother on our computer when it was free it was super fun and later when I got it on my phone I loved it. It was a new type of tower defense, super cool. Then ironhide came out with this one, frontiers, for one dollar on the Apple store and two dollars on google play. This game was fun but while I was playing I noticed that some of the enemy’s where pretty much the same as a villain in the first game. Such as the exocutioner is kind of the same as the pillager and the witch doctor was pretty much the exact thing as the shaman. Hopefully you get my point and the last thing I think is not as good is the fact that there is more level in the first game than the second and you have to pay for this one. Otherwise I think this game is good, there’s new bosses and new hero’s that are setup different since they upgrade to their max and stay that way. Please comment back so I know writing this wasn’t a waste of time. Also I know about your Website already.
I absolutely loved the first game. The gameplay, heroes, etc.. Felt it was fair, difficult enough to challenge you to be as efficient or strategic as possible, yet doable eventually. This game falls short of that in every regard. There is literally no difference between normal, hard, or veteran difficulties. I promise you if you can beat it on normal you can beat it on veteran. There is no difference. Second, the difficulty is so absurd, especially on the final level of the campaign, that it leaves you assuming these devs purposely created it to make you pay for the better heroes. You have to play it to really understand the 0% chance there is of beating it without looking up online exactly step by step how to beat or by using 4 nukes like it did. I mean literally upgrading one tower before the other would mean defeat. There is only one way. It’s particularly impossible to beat, forget 3 star, on your own with the starter heroes and shop items. It’s the least fun, most frustrating, level I have ever played of td. They really lost touch with the consumer in this game and to be honest I’m not interested anymore in the series. When I finished the first one I thought for sure I’d play through them all. This game changed that for me. No thanks and I’m certain I’m one of many that felt the same way. Idk how this game has 4.9 stars.
Frontiers is the second game in the Kingdom Rush series, it builds upon the original in a good way. It takes the brutal strategy of the original and simplifies it slightly making all the challenges hard but fair. Frontiers introduces new towers and heroes leading to different strategies, but the heroes and advanced towers from the original are not present so options are limited. The difficulty curve of the game is much improved over the original, that being said both games can be made much easier by changing the difficulty or use of the items bought from the gem shop, best of all gem can be earned for free in this game so if you need a little boost it’s available. In short Frontiers is a great follow up to the original, it introduces new challenges and the gem shop along with new towers and heroes, and the game can be just as hard as the original.
Kingdom Rush Frontiers is a whole new level of the furiously fast, enchantingly charming gameplay that made kingdom Rush an award-winning Tower Defens...
| Name | Price | Type |
|---|---|---|
| Dierdre | $0.99 | One-time |
| Nivus | $0.99 | One-time |
| Captain Blackthorne | $0.99 | One-time |
| Sha'tra | $2.99 | One-time |
| Grawl | $2.99 | One-time |
| Dante | $4.99 | One-time |
| Bag of gems | $4.99 | One-time |
| Bonehart | $6.99 | One-time |
| Ashbite | $6.99 | One-time |
| Chest of gems | $9.99 | One-time |