Check the acquisition promise
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗LEO PATRICK VIEILLARD-BARON · iOS
Explore the ad evidence, study the storefront, and build your next acquisition hypothesis.
01 / Creative research
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Explore apps with direct store-link matches. Compare their hooks and formats without assuming the same approach works here.
Browse observed advertisers ↗Store rankings and revenue estimates describe market context. They do not establish ad spend, conversions or ROAS.
Review the market context ↗02 / Storefront & product
Study the product story and store experience behind the acquisition funnel.
03 / Market context
Keep revenue, downloads and store rankings separate from advertising performance.
This game is FULLY accessible with Voiceover, and very addictive too! Everything is clearly and accurately labeled by Voiceover! From every button right down to the frequency slider, NOTHING is left out by Voiceover! I DO wish you'd add more wave forms, such as sawtooth, sine, square, triangle, etc. It gets FIVE STARS from me! Keep up the awesome work in the Voiceover accessibility department! By the way, you should say in the accessibility nutrition label on the app store that it supports Voiceover! I can truly testify that it does!
Exactly what I wanted when I clicked on it, first time for everything
It just tickles my brain so much that I find myself playing for 30 minutes without even noticing. 5/5⭐️
How sharp are your ears? Sound Game plays a tone, then challenges you to recreate it from memory using a frequency slider. No notation. No multiple...