Check the acquisition promise
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Hamad Arshad · iOS
Explore the ad evidence, study the storefront, and build your next acquisition hypothesis.
01 / Creative research
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Explore apps with direct store-link matches. Compare their hooks and formats without assuming the same approach works here.
Browse observed advertisers ↗Store rankings and revenue estimates describe market context. They do not establish ad spend, conversions or ROAS.
Review the market context ↗02 / Storefront & product
Study the product story and store experience behind the acquisition funnel.
03 / Market context
Keep revenue, downloads and store rankings separate from advertising performance.
I didn’t even get past the tutorial before I deleted its wayyy too many ads and the game is kinda glitchy if you like ads and don’t mind the ads every 20 seconds maybe less then be my guest also as soon as you open the app it’s an ad it doesn’t even let you finish inspecting before there is an ad don’t download
Every 30 seconds it seems like there’s an ad, It seems like fun, but way to many ads
You should add more detail in like a lobby a like who should have people that are sick and someone to put them in sick and you can eliminate them yourself with a gun and like no wave just helping you make it better sorry if it sounds rude. I just think it should be better in like a safe zone and all that yeah not like camp like a.
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