Check the acquisition promise
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗EnigmaDev Studios · iOS
Explore the ad evidence, study the storefront, and build your next acquisition hypothesis.
01 / Creative research
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Explore apps with direct store-link matches. Compare their hooks and formats without assuming the same approach works here.
Browse observed advertisers ↗Store rankings and revenue estimates describe market context. They do not establish ad spend, conversions or ROAS.
Review the market context ↗02 / Storefront & product
Study the product story and store experience behind the acquisition funnel.
03 / Market context
Keep revenue, downloads and store rankings separate from advertising performance.
I have played virtually every incremental idle game I’ve come across from the well known cookie clicker down to the indies with less than 10 reviews, and few stand out to me as much as this one. Incredibly satisfying mechanics and management aspects, I’ve already hit basically a brick wall at the end but still enjoy micromanaging the tiny efficiency improvements to be made while waiting to restart for the big new updates. My only note is that I REALLY wish there was a “staging room” so I could test out theoretical improvements rather than completely remake my designs just to realize they’re less efficient.
The game itself is really nice for mobile but for me the ui of the game is easily mine (and others) least favorite aspect. It was really bad before i scaled the ui down in the settings (make the default smaller). The nodes are finicky to link from point to point, you could fix this by making it if u drag a node line to anywhere in the building, it auto snaps to the input/output. Other than that, really nice quaint game. I feel like through more precise options to adjust ratios to n/100 , making it just percentage based would make it much more satisfying. Also some of the premium currency upgrades are worthless in my opinion so add more interesting stuff in that shop.
The only issues I have is not the game itself but complications with the UI and UX. It should be able to be rotated left but it’s only possible towards the right. The node groups is hard to change the size of unless super zoomed in. Moving the node groups shift all the nodes one pixel in the opposite direction you move it if you don’t preselect it (ex. If you drag the node group up, all the node inside shift one down). And finally it’s hard to scroll on things that have scroll bars like the supporter page and the network node list. Other than that, great game!!
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| Name | Price | Type |
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| Daily Tokens | $3.99 | One-time |
| Customizations | $3.99 | One-time |
| AD Converter | $4.99 | One-time |
| Daily Tokens+ | $5.99 | One-time |
| Chronomancer | $7.99 | One-time |
| Permanent Boosts | $9.99 | One-time |