Check the acquisition promise
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Anders Gustavsson · iOS
Explore the ad evidence, study the storefront, and build your next acquisition hypothesis.
01 / Creative research
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Explore apps with direct store-link matches. Compare their hooks and formats without assuming the same approach works here.
Browse observed advertisers ↗Store rankings and revenue estimates describe market context. They do not establish ad spend, conversions or ROAS.
Review the market context ↗02 / Storefront & product
Study the product story and store experience behind the acquisition funnel.
03 / Market context
Keep revenue, downloads and store rankings separate from advertising performance.
Ive been a fan of dungeon crawlers since I played dungeon master 2: skullkeep. Recently I was looking for a good dungeon crawler that wasn’t full of ads or micro transactions. After seeing Labyrinth: the wizards cat in a couple of search results I gave it a try, and I’m really glad I did! I’ve played for roughly 3 hours now and I’m currently on level 4. Things are getting a bit more challenging, but I’m having a lot of fun! Plenty of map variations, along with tons of different weapons and armor. The enemies are well designed, and there’s secrets to discover on each level. Overall I’m really impressed so far, and I understand there’s a space game using the same engine coming soon. I’ll be buying that day 1!
I just beat the game and my playtime is around 4 and a half hours but it’s more likely even longer because of how many times I died the game feels a lot longer than I expected and I genuinely feel like I got what I paid for and more the sprites are really good the later spells are really cool I hope the devs add a new game + option to go back into the labyrinth or even a different (probably procedurally generated) labyrinths overall I’m astonished by the great quality and fun gameplay just remember to save often at first it was a little disorienting but it was pretty easy to get used to and once you do it’s no problem the game never feels to easy but the end did seem a bit abrupt maybe putting a boss at the end would help with that
I not saying that the controls need to be changed, it’s just hard to get used to. Would love control support if possible
Labyrinth: The Wizard's Cat Enter the dungeon and help the master wizard to find his missing cat in this oldschool dungeon crawler game with nice ret...