Check the acquisition promise
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗David Hanus · iOS
Explore the ad evidence, study the storefront, and build your next acquisition hypothesis.
01 / Creative research
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Explore apps with direct store-link matches. Compare their hooks and formats without assuming the same approach works here.
Browse observed advertisers ↗Store rankings and revenue estimates describe market context. They do not establish ad spend, conversions or ROAS.
Review the market context ↗02 / Storefront & product
Study the product story and store experience behind the acquisition funnel.
03 / Market context
Keep revenue, downloads and store rankings separate from advertising performance.
This game is so fun. The only thing is that there needs to be more maps and I wish you could chose from different tinywhoop options. Other than that it is really good.
The physics are a little crazy and I would like to add like better maps and a bigger warehouse that has like a bunch of obstacles and fences and gates, which would also make it a little more like action pack too like a bunch of different types of drones to get more cool and maybe an outdoor map that’s like a football field or something like power loop and stuff really good game.
I’ll be honest, the game it self is amazing, the maps, the ui, but the physics are way to harsh, the gravity is so high and you can’t lift the drone off the ground without a full throttle, a option to make the drone flip upright again like the original game would be nice too.
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| Name | Price | Type |
|---|---|---|
| Remove ADS | $1.99 | One-time |