30일 EDU

The Bricks Games Co.,Ltd · iOS

30일 EDU

Explore the ad evidence, study the storefront, and build your next acquisition hypothesis.

Paid-ad activity not yet verified
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01 / Creative research

Turn the unknowns into a research plan.

01

Check the acquisition promise

Read the store headline, screenshots and description. What problem is the app promising to solve?

Study the storefront
02

Look for ad evidence

Explore apps with direct store-link matches. Compare their hooks and formats without assuming the same approach works here.

Browse observed advertisers
03

Separate demand from paid growth

Store rankings and revenue estimates describe market context. They do not establish ad spend, conversions or ROAS.

Review the market context

02 / Storefront & product

Where the click lands.

Study the product story and store experience behind the acquisition funnel.

Screenshots

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03 / Market context

The business behind the app.

Keep revenue, downloads and store rankings separate from advertising performance.

How Much Does 30일 EDU Make?

Monthly Revenue
$1.0K
Annualized estimate
$12.0K
Per Download
$1.00

Platform Performance

🍎iOS
Revenue
$1.0K
Downloads
1.0K

Rating Distribution

N/A
☆☆☆☆☆
0 reviews
No rating data available

Top Countries

🇰🇷 KR
Version History (1)
1.0.04/5/2024
Available In (1 Countries)
🇰🇷 South Korea
App Details

※ 이 게임은 자살 예방 교육 프로그램에 사용될 목적으로 제작 되었으며, 더브릭스게임즈에서 서비스하고 있는 게임 「30일」과 구성이 다릅니다. ※ 원작 게임 「30일」을 즐기고 싶은 이용자분들은 아래 'THE BRICKS GAMES의 앱 더보기'란에서 「30일」을 클릭...

iOS App ID
6479749985
Content Rating
4+
Min OS
11.0
Size
1220.5 MB
Publisher
The Bricks Games Co.,Ltd
US