Check the acquisition promise
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗卫 崔 · iOS
Explore the ad evidence, study the storefront, and build your next acquisition hypothesis.
01 / Creative research
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Explore apps with direct store-link matches. Compare their hooks and formats without assuming the same approach works here.
Browse observed advertisers ↗Store rankings and revenue estimates describe market context. They do not establish ad spend, conversions or ROAS.
Review the market context ↗02 / Storefront & product
Study the product story and store experience behind the acquisition funnel.
03 / Market context
Keep revenue, downloads and store rankings separate from advertising performance.
The game has many way to make money. Yet, it still using inventory slot as a money pit. Any game uses inventory as a money pit is the worst.
This game is cool and fun just give it some time || reminds me of solo leveling
This game looks to be an undisclosed beta. It's advertised with no IAPs, but the game has your typical cash shop and premium currency, wish doesn't currently work. Most likely the server still be wiped when the game is ready for its real release.
Here is a game about making equipment, upgrading, and exploring dungeons. There are various types of equipment, various pets, and many types of monste...
| Name | Price | Type |
|---|---|---|
| small pile of diamonds | $1.39 | One-time |
| Month Card | $3.99 | One-time |
| Ad Card | $3.99 | One-time |
| Pet Shard Pack | $3.99 | One-time |
| Ore Pack | $4.99 | One-time |
| a lot of diamonds | $4.99 | One-time |
| Mushroom Pass | $7.99 | One-time |
| a small bag of diamonds | $12.99 | One-time |
| a big bag of diamonds | $26.99 | One-time |
| a big box of diamonds | $89.99 | One-time |