Meca Legends

Abocado Inc · iOS

Meca Legends

Explore the ad evidence, study the storefront, and build your next acquisition hypothesis.

Paid-ad activity not yet verified
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01 / Creative research

Turn the unknowns into a research plan.

01

Check the acquisition promise

Read the store headline, screenshots and description. What problem is the app promising to solve?

Study the storefront
02

Look for ad evidence

Explore apps with direct store-link matches. Compare their hooks and formats without assuming the same approach works here.

Browse observed advertisers
03

Separate demand from paid growth

Store rankings and revenue estimates describe market context. They do not establish ad spend, conversions or ROAS.

Review the market context

02 / Storefront & product

Where the click lands.

Study the product story and store experience behind the acquisition funnel.

Screenshots

Meca Legends screenshot 1Meca Legends screenshot 2Meca Legends screenshot 3Meca Legends screenshot 4Meca Legends screenshot 5Meca Legends screenshot 6Meca Legends screenshot 7Meca Legends screenshot 8

03 / Market context

The business behind the app.

Keep revenue, downloads and store rankings separate from advertising performance.

How Much Does Meca Legends Make?

Monthly Revenue
$1.0K
Annualized estimate
$12.0K
Per Download
$1.00

Platform Performance

🍎iOS
Revenue
$1.0K
Downloads
1.0K
Rating
4.7 (72)

Rating Distribution

4.7
★★★★★
72 reviews
5
1%
4
3%
3
3%
2
7%
1
86%

Top Countries

🇰🇷 KR🇹🇼 TW🇯🇵 JP
Reviews (3)
★★★★Rekan the first1/19/2025
Good game, 1 problem

So I love the game but there’s 1 bug I’ve noticed so far that’s unplayable, the missions don’t update it’ll just show the previous missions

★★☆☆☆fjanr cn5/8/2024
Not allowed to have too much fun

This game is overall enjoyable but it chooses to be unplayable by limiting your daily activity. Each day you get a finite amount of dungeon tickets and after using them you can watch a few ads to get more tickets, but after that you’re just done for the entire day. As if that wasn’t already ridiculous enough, you’re stuck on the mission rewards because when your next mission is to beat a dungeon but you’re out of tickets then you just have nothing to do for the rest of your day. Why do you choose to punish commitment? Why?

★★★★★CannibalBunnies2/25/2024
Fun idle but a little too much money

Solid idle game with a lot to do. It’s idle but I feel like I’m always lvling something, merging or running dungeons, doing events or completing achievement rewards. Most of the game is very straight forward but the ring is a little confusing as you pick multiple choice of possible enchants for multiple tiers but it looks like you sometimes get the negative effects even if a tier fails and you have to lose the whole thing to retry even if one spot is bad. Idk so looking at that but the rest is pretty basic. The gatchas give you a ton of roles and a big part isn’t get a high end item as that’s only a matter of time but how much can you reinforce it with dupes. There’s 5 gathchas I believe and most have different currencies so your not too tied up on hoping your using your currencies right. I liked the game enough to pay the $7 for the no ads as there are no forced ads but lots of little advantages that add up by watching ads and the price is right (almost always no for mobile games that want more money than the price good steam games) but in the end I chose not to as you really also need to pay $10 for the extra daily dungeon attempts plus the 50% extra dungeon rewards as they are very important and than less needed but still very important is the $20 daily gold, daily premium currency, daily merge tokens, and auto power mode. In the end if you don’t shell out $37 than other people will make X3 or more than you for playing the same amount of time and that kinda bothers me as I feel I either need to commit or not bother. Not enough to drop it but enough to limit my expectations. Maybe $20 for all these perm unlocks but my personal rule is not to spend more than $10 on a mobile game unless you can guarantee a solid and fun time investment.

Version History (29)
2.9.110/27/2024
2.9.09/13/2024
2.8.17/24/2024
2.8.06/9/2024
2.7.05/20/2024
2.6.04/30/2024
2.5.04/14/2024
2.4.03/28/2024
2.3.03/13/2024
2.2.03/1/2024
Available In (114 Countries)
🇺🇸 United States🇦🇺 Australia🇨🇦 Canada🇫🇷 France🇩🇪 Germany🇬🇧 United Kingdom🇮🇹 Italy🇯🇵 Japan🇰🇷 South Korea🇷🇺 Russia🇩🇿 DZ🇦🇴 AO🇦🇷 Argentina🇦🇹 Austria🇦🇿 AZ🇧🇭 BH🇧🇧 BB🇧🇾 BY🇧🇪 Belgium🇧🇲 BM🇧🇷 Brazil🇧🇬 Bulgaria🇨🇱 Chile🇨🇴 Colombia🇨🇷 CR🇭🇷 Croatia🇨🇾 CY🇨🇿 Czech Republic🇩🇰 Denmark🇩🇴 DO🇪🇨 EC🇪🇬 Egypt🇸🇻 SV🇫🇮 Finland🇬🇭 GH🇬🇷 Greece🇬🇹 GT🇭🇰 Hong Kong🇭🇺 Hungary🇮🇳 India🇮🇩 Indonesia🇮🇪 Ireland🇮🇱 Israel🇰🇿 KZ🇰🇪 Kenya🇰🇼 KW🇱🇧 LB🇱🇹 Lithuania🇱🇺 LU🇲🇴 MO🇲🇬 MG🇲🇾 Malaysia🇲🇹 MT🇲🇽 Mexico🇳🇱 Netherlands🇳🇿 New Zealand🇳🇬 Nigeria🇳🇴 Norway🇴🇲 OM🇵🇰 Pakistan🇵🇦 PA🇵🇪 Peru🇵🇭 Philippines🇵🇱 Poland🇵🇹 Portugal🇶🇦 QA🇷🇴 Romania🇸🇦 Saudi Arabia🇷🇸 RS🇸🇬 Singapore🇸🇰 Slovakia🇸🇮 Slovenia🇿🇦 South Africa🇪🇸 Spain🇱🇰 LK🇸🇪 Sweden🇨🇭 Switzerland🇹🇼 Taiwan🇹🇭 Thailand🇹🇳 TN🇹🇷 Turkey🇺🇦 Ukraine🇦🇪 UAE🇺🇾 UY🇺🇿 UZ🇻🇪 VE🇻🇳 Vietnam🇧🇴 BO🇰🇭 KH🇪🇪 Estonia🇱🇻 Latvia🇳🇮 NI🇵🇾 PY🇦🇫 AF🇬🇪 GE🇮🇶 IQ🇱🇾 LY🇲🇦 MA🇲🇿 MZ🇲🇲 MM🇾🇪 YE🇧🇯 BJ🇧🇫 BF🇨🇲 CM🇨🇬 CG🇨🇮 CI🇯🇴 JO🇱🇦 LA🇲🇱 ML🇸🇳 SN🇹🇿 TZ🇺🇬 UG🇿🇲 ZM🇿🇼 ZW
Supported Languages (7)
EnglishFrenchGermanJapaneseKoreanChineseSpanish
App Details

The ultimate material, MK-999, can change our future, but the bad monsters have stolen it! Gather all available techniques to fight against monsters,...

iOS App ID
6466425987
Content Rating
4+
Min OS
12.0
Size
561.5 MB
In-App Purchases
Yes
Publisher
Abocado Inc

In-App Purchases (10)

NamePriceType
Limited Pack 01$0.49One-time
Breakthrough Package 1$0.99One-time
Limited Pack 02$0.99One-time
Mecha Package 1$1.99One-time
Remove AD package$3.99One-time
Ring Crafting Package 1$9.99One-time
Dungeon Package$9.99One-time
Crafting Pack 3$14.99One-time
Halloween Pass$14.99One-time
Mechanic License (Permanent)$19.99One-time