Check the acquisition promise
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗DENDOH Inc. · iOS
Explore the ad evidence, study the storefront, and build your next acquisition hypothesis.
01 / Creative research
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Explore apps with direct store-link matches. Compare their hooks and formats without assuming the same approach works here.
Browse observed advertisers ↗Store rankings and revenue estimates describe market context. They do not establish ad spend, conversions or ROAS.
Review the market context ↗02 / Storefront & product
Study the product story and store experience behind the acquisition funnel.
03 / Market context
Keep revenue, downloads and store rankings separate from advertising performance.
I only used V-Katsu for Character Designing! There’s even no Haptic Vest Character from Steam VR!
◆アプリ説明◆ ■アバター作成 複数あるかわいいお顔の中から一つを選択してアバターを作成を開始しよう。 ■アバター着せ替え 豊富なアイテムから自分オリジナルのコーデを作成しよう。特定のミッションをクリアするともらえる限定アイテムもあるみたい!? ■アバター出力 アバターはVRM形式で出力できます...
| Name | Price | Type |
|---|---|---|
| ガチャメダル | $2.99 | One-time |
| チェキチケット | $5.99 | One-time |
| Molz Support Team Pass | $5.99 | One-time |
| Cheer (donate) for molz! | $5.99 | One-time |
| 10連ガチャメダル | $34.99 | One-time |
| 50 consecutive gacha tickets | $69.99 | One-time |