Check the acquisition promise
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗MBAInternational · iOS
Explore the ad evidence, study the storefront, and build your next acquisition hypothesis.
01 / Creative research
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Explore apps with direct store-link matches. Compare their hooks and formats without assuming the same approach works here.
Browse observed advertisers ↗Store rankings and revenue estimates describe market context. They do not establish ad spend, conversions or ROAS.
Review the market context ↗02 / Storefront & product
Study the product story and store experience behind the acquisition funnel.
03 / Market context
Keep revenue, downloads and store rankings separate from advertising performance.
【アプリ説明】 一台の端末で最大4人まで遊ぶことのできるシンプルな対戦耐久ゲームです。 画面から指を離すか中央のボスが吐き出す弾に当たると敗北となります。 あなたは何秒耐えられますか? タイトル画面で、ゲーム難易度とボスキャラを選択できます。 ボスキャラは、サカバンバスピスとディオバくんを選ぶこと...