Check the acquisition promise
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Craig Smith · iOS
Explore the ad evidence, study the storefront, and build your next acquisition hypothesis.
01 / Creative research
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Explore apps with direct store-link matches. Compare their hooks and formats without assuming the same approach works here.
Browse observed advertisers ↗Store rankings and revenue estimates describe market context. They do not establish ad spend, conversions or ROAS.
Review the market context ↗02 / Storefront & product
Study the product story and store experience behind the acquisition funnel.
03 / Market context
Keep revenue, downloads and store rankings separate from advertising performance.
First off, let me say that Frotz has given me hours of enjoyment delving into so many different worlds created by the IF authors, and I’m so grateful to be able to experience all the creativity through it. There’s only two minor things keeping me from giving it a full five stars, one of which is lately there’s been a bug when I download a game it shows in my library, but with a stock image icon instead of the game’s own icon. This seems to happen when the game is in a zip file. The other thing is that I’d like to have a way to sort through games in the library other than the search bar, preferably a folder system that you can drop games into (make them your own based on type, progress, etc.) Aside from that, this app is wonderful, and keep up the good work!
I am under the age of 20 meaning I wasn’t even alive during the age of interactive fiction when Infocom was actually a company. Yet most video games today don’t offer the player the random and sporadic thinking required to win, making those games boring and repetitive. I love reading as well and can’t get enough of a good story. When I discovered interactive fiction it satisfied both of those desires. So many of these games are extremely challenging and hold a unique story that always has something unique. These games take a lot of time and effort however this is the best app in the App Store I’ve ever had.
I have enjoyed Frotz for the most part. My only complaint is that many games are intended to be played with specific features that are not included here. For instance: The Dreamhold is intended to have a built in map that develops as you explore, which is not included. This made the game more difficult, however, I was able to finish (with some help from the interweb). Another example: Photopia is intended to be played with multicolor text which is not included here. I have not played much Photopia yet, so I'm not sure how this will affect gameplay. My experience has been that these problems make the games convenient, but never impossible. As for praise: I have had nothing but fun playing the games here, and the app moves smoothly. The catalog of games is very impressive and I can't wait to play them all!
[*Warning* Playing Frotz involves reading, thinking, and typing. If you just want to blow stuff up, this is not the app for you!] Burned out on all...