Check the acquisition promise
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Dmytro Ishchenko · iOS
Explore the ad evidence, study the storefront, and build your next acquisition hypothesis.
01 / Creative research
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Explore apps with direct store-link matches. Compare their hooks and formats without assuming the same approach works here.
Browse observed advertisers ↗Store rankings and revenue estimates describe market context. They do not establish ad spend, conversions or ROAS.
Review the market context ↗02 / Storefront & product
Study the product story and store experience behind the acquisition funnel.
03 / Market context
Keep revenue, downloads and store rankings separate from advertising performance.
Blegh. I don’t really understand what the developers are going for here. There’s… a lot to this and it’s just confusing. It’s like you’re going through a series of levels and short stories trying to complete them but AI generates the stories and there’s objectives, points, challenged, and prewritten decisions they give you. It’s interesting, I’ll give them that, but not all of it works well, and I feel they just throw a bunch of stuff at the wall and see what works. It feels like they’re trying to go for Reigns but AI. The AI itself isn’t that great and can be fairly nonsensical at times, and trying to get 3 stars in a level is paaaain. And the “characters” you unlock are just sprites that don’t matter and just show up on your screen. The UI is messy too. What even is all this!? What’s the poooint!? Maybe this isn’t just for me. The visual elements and sound cues are neat though. Very reminiscent of Reigns. EDIT: The developers seem to care about the community quite a bit and genuinely want to improve the app. Respectable. Might be worth getting back into to see what they’ve changed. And the fact they’re trying something different apart from generic chat AI but rather trying to make a ‘game’ out of it is commendable.
It’s free and you get many stories about 20 moves per story without purchasing something to get unlimited actions per story It’s engaging. I think it’s still in the early forms because the actions are usually pick up or drop like they’re complete opposite actions but you can also type things yourself so that is a plus and the AI will only get better probably.
Hello! I think this game is wonderful, really great job. My only complaints would be i’d like to know more context. It helps me build a picture in my head of what’s going on, and what my next choices should be. I don’t want to specifically ask “Where am I?” I just wish there was a tab that had all those answers, even maybe an AI generated map would be cool. My other idea was more AI generated scenes, as in if there is a general idea of the context, the AI can paint/draw picture of what’s going on. Kind of like chatgpt if I ask it to draw a photo of someone finding the answers to the universe. Anyways, good job. Thank you for responding to my reddit post on iosgaming and showing me what’s up. Continue advertising and updating and listening to people’s ideas and critics and this game will be a huge success I believe.
Welcome to AI Tales - the ultimate AI fantasy game that blends roleplay AI text RPG, dungeon game master storytelling and interactive story maker into...
| Name | Price | Type |
|---|---|---|
| Monthly Game Master | $4.99 | Monthly |
| Monthly Game Master | $7.99 | Monthly |
| Monthly Game Master | $9.99 | Monthly |
| AI Tales Skins Pack | $19.99 | One-time |
| Annual Game Master | $19.99 | Yearly |
| Annual Game Master | $29.99 | Yearly |
| Lifetime Game Master | $29.99 | One-time |
| Yearly Game Master | $39.99 | Yearly |
| Lifetime Game Master | $99.99 | One-time |
| Legendary Cat Pack | $99.99 | One-time |