Check the acquisition promise
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Infinity Limited · iOS
Explore the ad evidence, study the storefront, and build your next acquisition hypothesis.
01 / Creative research
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Explore apps with direct store-link matches. Compare their hooks and formats without assuming the same approach works here.
Browse observed advertisers ↗Store rankings and revenue estimates describe market context. They do not establish ad spend, conversions or ROAS.
Review the market context ↗02 / Storefront & product
Study the product story and store experience behind the acquisition funnel.
03 / Market context
Keep revenue, downloads and store rankings separate from advertising performance.
玩了两三个月。整体来说偏轻松休闲,想偷懒的朋友支持一个永久卡就会很舒服了。氪金内容有,但不会动不动弹一个出来。全看个人意愿。游戏内容还有不少差强人意的地方,不过我相信后续会陆续改进!希望修真江湖2越做越好!加油
之前没怎么玩过修真类的游戏,目前上手来看还可以吧,画风可以,是我喜欢的,特别不喜欢二次元的。玩法还挺多的,挂机放置模式很修仙。游戏内策略性也有,需要合理搭配技能与装备,挑战各种副本与任务。音效还可以,我就喜欢这种琴瑟之音,喜欢修仙题材的玩家可以试试,目前小氪一点,挂机玩玩,看后续怎么样。
挺不错的啊 比那个一念逍遥吃相好看一万倍 然后夸一下美术 女性角色做的不错 就是主角有点不帅 个人认为 其他的不氪金也能玩啊 我就小氪了点 总体来说 不错的 挺好玩的策划程序都用心了 加油 祝这个游戏越来越好
致道友: 一切的开始,都得从上古时期说起(2018年),一群散人野修(我们),倾尽全力,制作出了一件粗浅的法宝(修真江湖最初的mud版),成为了最早的修仙游戏之一! 在《修真江湖》一代四年之后,我们推出了《修真江湖2》! 这四年里多亏诸位道友们的厚爱和宽容,我们才有动力和热情去制作续作,虽然其中经历...