Check the acquisition promise
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗ATENT GAMES LTD · iOS
Explore the ad evidence, study the storefront, and build your next acquisition hypothesis.
01 / Creative research
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Explore apps with direct store-link matches. Compare their hooks and formats without assuming the same approach works here.
Browse observed advertisers ↗Store rankings and revenue estimates describe market context. They do not establish ad spend, conversions or ROAS.
Review the market context ↗02 / Storefront & product
Study the product story and store experience behind the acquisition funnel.
03 / Market context
Keep revenue, downloads and store rankings separate from advertising performance.
I love this game you guys did a awesome job too awesome. In fact, it occupies way too much of my time and my wife’s really mad about it. Keep up the good work guys. I have noticed one glitch when I have a character smoking a cigarette to aid in tinkering. The game gets stuck as it won’t let him stop smoking even when you try to move it won’t move. I have to turn the game off and restart it. Hopefully it’s something you guys can fix with a future update.
A great game! This is a real game on mobile there aren’t many like this that runs well has a story good graphics and definitely brings me back to playing Atom RPG probably the best mobile app on here, it has hours of play time alittle shorter then atom and has a few bugs but the support is very helpful and it’s totally worth the 9.99 I hope they add buyable dlc in the future or are in the works in making more mobile games! I would highly suggest buying and giving it a try.
The game itself is a great sequel, however there were still bugs that I’ve encountered when playing that can be fixed in future updates. Firstly, when using special armor to travel on global maps, sometimes the icon of the armor is offset from the destination’s upon arrival, causing the enter button will not show up. Secondly, some NPCs have weird occupying spaces around them, for example, they’ll occasionally block the exit after certain dialogues. Thirdly, some recommendations on in game features for future updates. In the first ATOM RPG it was possible to give outfits to fellow team members, (not armor, but camo suit,etc.) but in the sequel it’s not possible? Also is it possible to add a costume/clothing vendor to sell costumes for both male and female characters (like the ones worn by different in-game NPCs)? I understand it might take some additional effort, but I think these features will be highly appreciated and praised on once implemented! It is an RPG game after all, players should have freedom to dress up their characters in any (legal) way possible! Anyways good job team! Thanks for the sequel! Have a nice day!
Trudograd is a stand-alone story expansion to ATOM RPG - a turn-based roleplaying game set in post-apocalyptic Soviet Union. It is inspired by classic...
| Name | Price | Type |
|---|---|---|
| TRUDOGRAD - War Supply Pack | $3.99 | One-time |
| TRUDOGRAD - Supporter Pack | $4.99 | One-time |