Check the acquisition promise
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗DemonStudios · iOS
Explore the ad evidence, study the storefront, and build your next acquisition hypothesis.
01 / Creative research
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Explore apps with direct store-link matches. Compare their hooks and formats without assuming the same approach works here.
Browse observed advertisers ↗Store rankings and revenue estimates describe market context. They do not establish ad spend, conversions or ROAS.
Review the market context ↗02 / Storefront & product
Study the product story and store experience behind the acquisition funnel.
03 / Market context
Keep revenue, downloads and store rankings separate from advertising performance.
It’s nice to be able to play more than once a day but I’m not using hard mode and I still get words that seem unfair. This is a problem because when the database contains words that don’t follow the standard rules of English (see: ZLOTY), it stops being a strategy game and becomes a guessing game. Still… it has features that Wordle lacks, and definitely scratches that itch. I originally thought it was running in the background but I believe now that I was just playing it A LOT. Turning off 3D tiles seems to have helped quite a bit. I like it enough that if the Dev asked for some $$ for additional word sets or similar, I’d gladly pay.
Wordermind is a simple but mind-bending word guessing game. Guess the word and get clues as to which letters are in the word but in the wrong place,...