Check the acquisition promise
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Isao Nakamura · iOS
Explore the ad evidence, study the storefront, and build your next acquisition hypothesis.
01 / Creative research
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Explore apps with direct store-link matches. Compare their hooks and formats without assuming the same approach works here.
Browse observed advertisers ↗Store rankings and revenue estimates describe market context. They do not establish ad spend, conversions or ROAS.
Review the market context ↗02 / Storefront & product
Study the product story and store experience behind the acquisition funnel.
03 / Market context
Keep revenue, downloads and store rankings separate from advertising performance.
Aside from wanting more than 200 levels, this game is perfect. It’s become among my favorites of all time. Surprisingly fun to find and explore all the different classes and team compositions, and discover in the battle report what each of your skills do and how they work together with your team. I’d love to see more like this, or updates with more content. I hope it’s only a matter of time before it sees more success.
Very well done party managing game. Good balance. Starts a bit slow but has a lot more to it than you think. Wish I got energy a bit faster!! It’s important I can’t just play forever, for sure, but I feel like I’m not able to get enough done at once. Maybe make the ads twice a day instead of just once?
This is log style game. Explore dungeons, collect unique equips, and prepare batlte.