Check the acquisition promise
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗GAME START LLC · iOS
Explore the ad evidence, study the storefront, and build your next acquisition hypothesis.
01 / Creative research
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Explore apps with direct store-link matches. Compare their hooks and formats without assuming the same approach works here.
Browse observed advertisers ↗Store rankings and revenue estimates describe market context. They do not establish ad spend, conversions or ROAS.
Review the market context ↗02 / Storefront & product
Study the product story and store experience behind the acquisition funnel.
03 / Market context
Keep revenue, downloads and store rankings separate from advertising performance.
—edit— After reviewing other review responses I see this is a money grubbing company also that probably won’t fix any of the issues I notated down to 1 star /—— Games great in its own. Could use some extra features like more mining spots for the two higher end island materials and more rocks all together. Also a way to escape the dungeon with going floor to floor. But…. The game is so poorly optimized that while running the game my phone won’t charge with a 2.1 amp charger and phone get unreasonably hot. Make playing it for long periods unfeasable. I’m certain it’s something to do with the ads but not willing to spend 7.99 when the only thing I want is to disable the ads. All the extra items will make the gameplay to quick and loose it’s value to me. 1.99 would be a reasonable “remove the ads” pay structure. Albeit ide prefer the old 2015 ways of .99. And to counter this would be to add the other items in the pack in its own way making it were if you got everything in the starter pack not in the bundle cost more(like 9.99) that way people will still be interested in the 7.99$ fee in game already but have the option for just ad free for players like myself. Won’t give higher rating till the over heating problem gets solved or explained. Only other game I’ve played that has done this(and worthy of the problem) is like asphalt and other high end graphics games. So not a phone problem.(Xs max) But I do get the problem on money grubbing ad based games also.
So far, the game is great. It’s the perfect time killer and it’s fun to explore and unlock new resources or npc’s across the map. However, there are a few tweaks that I really think the game could benefit from. First off, either give us a way to speed up ore generation wether it be an upgrade through gold coins or materials, or just speed it up in general. When upgrades start to require more than 10 pieces of an ore it’s extremely sluggish having to wait while you just farm extra wood and stone that you don’t need. Second off, please add a gate in the upper right barrier between the iron and the silver. It’s annoying having to run across the perimeter of the map just to get one resource that takes super slow to spawn. Even when you have barriers around both ore generators to protect it from mobs the fact that you have to run around the map just to get to them is sluggish and annoying. Or possibly give us a way to increase movement speed as the character is really slow. That could be an upgrade too and it could cost gold coins or material. One more thing that’s more of a quality of life rather than critical game mechanic change. Allow us to pin upgrades so while we are out collecting resources we can look in our inventory or maybe a whole new tab and see exactly how many resources we still need to make our upgrade.
I'm genuinely surprised that I haven't found this game before. It uses the same progression that you expect in this kind of game, which is not a bad thing. It's such a common trope because it works in sucking you in for hours. I use an Adblocker, so I actually don't know how intrusive they are in this game. I havent seen anyone complain about them though. Theres an optional $8 purchase that removes them. The purchase also gives you 1000 coins and removes the long wait to recover your health. I think this game is good enough to easily warrant a $1 or $2 price tag. I think maybe even $5 if there was a major update, adding a couple more options to upgrade. There is a pretty steady stream of short term goals that you work at for some hours and then it gets pretty tedious. I don't think the dungeon was as big of a change of pace as other people seem to think. It was an exciting change for a couple minutes but it's outweighed by the tedium of this stage of the game. The only thing you're working on is upgrading the Sword and Pickaxe. There is no real sense of accomplishment at this point, other than getting to see some recolor of a monster on a deeper floor of the dungeon. I wish there was more options to upgrade. The ability to upgrade the town or your own tent would be nice. More quality of life changes, like upgradeable boots that increase your speed or an upgrade to the mines that increase the rate of production for their respective material. Theres a lot the developer could do to give this game a little more power. but as it stands right now it's still a good quality game with a lot of work put into it that will give you a couple hours of fun. It's free. so just download it and give it a try.
Thank you for 7,000,000 downloads! ■Learn the Island's Secret Shipwrecked, you wash up on an uninhabited-seeming island. But then you notice smoke ri...
| Name | Price | Type |
|---|---|---|
| Material ball | $0.49 | One-time |
| Material Balls x10 +1 | $5.99 | One-time |
| Maximum heart value +8 | $5.99 | One-time |
| Maximum heart value +16 | $11.99 | One-time |
| Starter pack | $11.99 | One-time |
| Super Coin Pack | $11.99 | One-time |
| Material Balls x30 +5 | $19.99 | One-time |