Check the acquisition promise
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Shitij Chadha · iOS
Explore the ad evidence, study the storefront, and build your next acquisition hypothesis.
01 / Creative research
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Explore apps with direct store-link matches. Compare their hooks and formats without assuming the same approach works here.
Browse observed advertisers ↗Store rankings and revenue estimates describe market context. They do not establish ad spend, conversions or ROAS.
Review the market context ↗02 / Storefront & product
Study the product story and store experience behind the acquisition funnel.
03 / Market context
Keep revenue, downloads and store rankings separate from advertising performance.
wish the snake buttons were more responsive/faster refresh rate. Also wish the widget actually updated to show the actual signal strength. A shortcuts command to refresh the widget so it can be automated would also be very nice. edit: having played it more extensively now, here are a few changes to implement to give it better polish. 1))))) the faster speeds like 8-9 are wayy to fast for a human to play, especially with the laggy control inputs. heck, even on 5 i have it just completely not responding to inputs sometimes. 2))))) in the original game, the score scales with what level you set it at. for example, when set to level 3 a food is worth 3 points but on level 9 its worth 9 points. with them all the same it provides less incentive for players to play at higher levels. 3))))) bonus point bugs dont create a tummy bulge but they do in the original. nor do they cause the snakes mouth to open when one tile away from them. i get that they have different hitboxes than the food but it shouldn’t be that hard to include. 4))))) there is a weird graphical glitch that follows right behind the players head. not sure what that is. 5))))) wish it had the original beeper sound effects for eating food and the dying error noise. 6))))) when you die, it should only say “top score” if its actually the high score. otherwise just “score,” or “your score.” i get that you can check it from leaderboard at anytime, but what about people that dont have a game center account/are not logged it? then its up to them to remember it themselves?? 7))))) the keypad doenst include * or # for left and right turns. Hope this feedback is helpful
As someone who never used a Nokia phone but enjoys playing snake from time to time, this app is perfect for people who have never used a Nokia phone but enjoy playing snake from time to time. I don’t know if the animations are recreated or pulled from the original Nokia game, but there’s an apt amount of detail to this despite being pixel art. The snake can be seen swallowing the food as you pick it up. The offered watch face sounds cool but I do not have a compatible watch to give a fair review on it but my unfair review is that it sounds pretty cool. Using the 1,3,7, and 9 buttons will rotate the direction of your snake based on the button placement instead of acting as direction buttons and that’s a pretty cool feature for people who might not about the directions as well as others. (Going right, hit 1 twice to start going left)
This is a great Widget. Takes us back to the early times of the Nokia cell phones! If I can make a suggestion, can you make a setting to add 24u time instead of AM/PM? Also, even if we need to pay more, remove the “Send from...” on the SMS message? Thanks!! 👍 Update: Support by developer is outstanding! Another 5 stars! ⭐️⭐️⭐️⭐️⭐️
Explore the brand new Retro Widget app including the original Snake II game! Challenge your friends. Get the top spot on the leaderboard. It's game-on...