Merchant: Guilds

Retora Game Studios · iOS

Merchant: Guilds

Explore the ad evidence, study the storefront, and build your next acquisition hypothesis.

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01 / Creative research

Turn the unknowns into a research plan.

01

Check the acquisition promise

Read the store headline, screenshots and description. What problem is the app promising to solve?

Study the storefront
02

Look for ad evidence

Explore apps with direct store-link matches. Compare their hooks and formats without assuming the same approach works here.

Browse observed advertisers
03

Separate demand from paid growth

Store rankings and revenue estimates describe market context. They do not establish ad spend, conversions or ROAS.

Review the market context

02 / Storefront & product

Where the click lands.

Study the product story and store experience behind the acquisition funnel.

Screenshots

Merchant: Guilds screenshot 1Merchant: Guilds screenshot 2Merchant: Guilds screenshot 3Merchant: Guilds screenshot 4Merchant: Guilds screenshot 5Merchant: Guilds screenshot 6Merchant: Guilds screenshot 7Merchant: Guilds screenshot 8

03 / Market context

The business behind the app.

Keep revenue, downloads and store rankings separate from advertising performance.

How Much Does Merchant: Guilds Make?

Monthly Revenue
$1.0K
Annualized estimate
$12.0K
Per Download
$1.00

Platform Performance

🍎iOS
Revenue
$1.0K
Downloads
1.0K
Rating
4.4 (50)

Rating Distribution

4.4
★★★★
50 reviews
5
12%
4
2%
3
2%
2
0%
1
84%

Top Countries

🇺🇸 US🇨🇦 CA🇩🇪 DE
Reviews (3)
☆☆☆☆Youthless2/5/2025
Doesn’t need to be an MMO. Does need less tapping, more auto-repeating.

I don’t want to have to keep tapping. Tap the map. Tap a map location. Tell your hero to attack. Confirm the attack. Tap to see the results. Tap to accept the results. Tap the map location. Tell your hero to attack… Why doesn’t this stuff repeat on its own? Why is everything happening one menu at a time? Do I really need to craft just one iron sword, wait, accept it, then ask to make it again? And why is this an MMO? Why would I spend $35 for “all upgrades” if that’s going to shut down some day? What does this actually gain from being an MMO? I liked the original Merchant when it released but wow have the wrong lessons been taken from how to improve on that…

★★★★★Ian A Useful1/8/2025
Great immersive game

This is a sort of spin off of Merchant RPG, another great game. Now it’s multiplayer in the sense that you can support your guild mates and pursue common goals. The point of the game is to manage heroes who will fight monsters and come back with materials that you can send to your crafters or sell, much like the crafted items which you can sell or use to empower your heroes. It’s very straightforward in scope, but the amount of personalization and depth in certain aspects of the game is impressive.

★★★★★connorpschaefer10/24/2024
Folks We’re Back

One of the greatest games has returned and is better, do you like numbers getting bigger and better resources being unlocked? Then it’s time to clock in at Merchant Guilds. Enlist your heroes, make them gear, or sell it to the highest bidder, and send them off to kill a beetle 30 times so you can make them better gear or sell it at an even higher price

Version History (8)
1.0.711/15/2025
1.0.62/26/2025
1.0.512/15/2024
1.0.412/1/2024
1.0311/16/2024
1.0210/30/2024
1.01 Update for Launch10/23/2024
1.010/22/2024
Available In (112 Countries)
🇺🇸 United States🇦🇺 Australia🇨🇦 Canada🇫🇷 France🇩🇪 Germany🇬🇧 United Kingdom🇮🇹 Italy🇯🇵 Japan🇰🇷 South Korea🇷🇺 Russia🇩🇿 DZ🇦🇴 AO🇦🇷 Argentina🇦🇹 Austria🇦🇿 AZ🇧🇭 BH🇧🇧 BB🇧🇾 BY🇧🇪 Belgium🇧🇲 BM🇧🇷 Brazil🇧🇬 Bulgaria🇨🇱 Chile🇨🇴 Colombia🇨🇷 CR🇭🇷 Croatia🇨🇾 CY🇨🇿 Czech Republic🇩🇰 Denmark🇩🇴 DO🇪🇨 EC🇪🇬 Egypt🇸🇻 SV🇫🇮 Finland🇬🇭 GH🇬🇷 Greece🇬🇹 GT🇭🇰 Hong Kong🇭🇺 Hungary🇮🇳 India🇮🇩 Indonesia🇮🇪 Ireland🇮🇱 Israel🇰🇿 KZ🇰🇪 Kenya🇰🇼 KW🇱🇧 LB🇱🇹 Lithuania🇱🇺 LU🇲🇴 MO🇲🇬 MG🇲🇾 Malaysia🇲🇹 MT🇲🇽 Mexico🇳🇱 Netherlands🇳🇿 New Zealand🇳🇬 Nigeria🇳🇴 Norway🇴🇲 OM🇵🇰 Pakistan🇵🇦 PA🇵🇪 Peru🇵🇭 Philippines🇵🇱 Poland🇵🇹 Portugal🇶🇦 QA🇷🇴 Romania🇸🇦 Saudi Arabia🇷🇸 RS🇸🇬 Singapore🇸🇰 Slovakia🇸🇮 Slovenia🇿🇦 South Africa🇪🇸 Spain🇱🇰 LK🇸🇪 Sweden🇨🇭 Switzerland🇹🇼 Taiwan🇹🇭 Thailand🇹🇳 TN🇹🇷 Turkey🇺🇦 Ukraine🇦🇪 UAE🇺🇾 UY🇺🇿 UZ🇻🇪 VE🇻🇳 Vietnam🇧🇴 BO🇰🇭 KH🇪🇪 Estonia🇱🇻 Latvia🇳🇮 NI🇵🇾 PY🇬🇪 GE🇮🇶 IQ🇱🇾 LY🇲🇿 MZ🇲🇲 MM🇾🇪 YE🇧🇯 BJ🇧🇫 BF🇨🇲 CM🇨🇬 CG🇨🇮 CI🇯🇴 JO🇱🇦 LA🇲🇱 ML🇸🇳 SN🇹🇿 TZ🇺🇬 UG🇿🇲 ZM🇿🇼 ZW
Supported Languages (1)
English
App Details

Blending together traditional RPG systems, management mechanics, and a fantasy overworld, Merchant Guilds aims to reimagine the traditional mobile RPG...

iOS App ID
1526555919
Content Rating
13+
Min OS
13.0
Size
407.2 MB
In-App Purchases
Yes
Publisher
Retora Game Studios
US

In-App Purchases (10)

NamePriceType
Extra Daily Challenge$0.99One-time
Extra Daily Challenge Upg #2$0.99One-time
Second Inventory Upgrade$1.99One-time
Hero Slots Unlock$1.99One-time
Additional Inventory Slots$1.99One-time
Extra Crafting Slot$3.99One-time
Extra Hero Loadouts$9.99One-time
Ad Free Mode$9.99One-time
Unlock All Upgrades$29.99One-time
Unlock All Upgrades$34.99One-time