Check the acquisition promise
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗琪 贾 · iOS
Explore the ad evidence, study the storefront, and build your next acquisition hypothesis.
01 / Creative research
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Explore apps with direct store-link matches. Compare their hooks and formats without assuming the same approach works here.
Browse observed advertisers ↗Store rankings and revenue estimates describe market context. They do not establish ad spend, conversions or ROAS.
Review the market context ↗02 / Storefront & product
Study the product story and store experience behind the acquisition funnel.
03 / Market context
Keep revenue, downloads and store rankings separate from advertising performance.
I really enjoy the game, however the ads distract from the game, I would like to spend more time on the game however the ads pop up a little to much for me. I wish there was option to pay a small price to stop the ads.
The game is a fun and challenging puzzle game for sure, but the number of ads and their placements killed any enjoyment for me. Any time I start the game up it immediately goes to an ad. And the past few times the ads actually led to me losing the round. I started the game once and after it played it’s opening ad break, the board only allowed me to get one move in before I got a game over. And as soon as the round ended, you guessed it, another ad. I don’t know if I’m just blind, but I couldn’t find a way to buy the game outright and turn the ads off. So yeah, not very fun and often very cheap to the player.
The best version of this type of game that I’ve played. I like that they give you several ways to keep your game going with the undo button and the continue option if you lose at least once during your game.
HOW TO PLAY: 1、When you start the game and enter the main interface. In an 8X10 checkerboard, 2-3 rows of squares are randomly raised from the bottom...