Check the acquisition promise
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Meynen Studio · iOS
Explore the ad evidence, study the storefront, and build your next acquisition hypothesis.
01 / Creative research
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Explore apps with direct store-link matches. Compare their hooks and formats without assuming the same approach works here.
Browse observed advertisers ↗Store rankings and revenue estimates describe market context. They do not establish ad spend, conversions or ROAS.
Review the market context ↗02 / Storefront & product
Study the product story and store experience behind the acquisition funnel.
03 / Market context
Keep revenue, downloads and store rankings separate from advertising performance.
Very interesting- I’ve had fun playing- wish there were more options or guidance perhaps? I felt lost on what to do in some of the galleries. Still very fun though- hence the rating.
The most unique game I have ever played. Surprisingly each game is filled with a meaningful story and well crafted for entertainment. I did not expect this feeling when completing the game:)
I saw “Please, Touch the Art 2” and after getting it, I got this. This is wonderful. It’s worth the money. I love the art, the games, the puzzle aspect to them. Playing bit by bit. It just finished the Story of Woogie and Boogie (and Victory), and it helped me get out of my head for a bit after dealing with some things surrounding a death in my family. It was just enough lightheartedness to help me break away before getting back into the tasks at hand. Thank you for making something fun. I needed it. 😁
What happens when you DO touch the artwork? Part Zen-puzzle, part narrative-adventure, you'll explore the secret world behind iconic abstract paintin...