Check the acquisition promise
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗VLADISLAV VASILEV · iOS
Explore the ad evidence, study the storefront, and build your next acquisition hypothesis.
01 / Creative research
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Explore apps with direct store-link matches. Compare their hooks and formats without assuming the same approach works here.
Browse observed advertisers ↗Store rankings and revenue estimates describe market context. They do not establish ad spend, conversions or ROAS.
Review the market context ↗02 / Storefront & product
Study the product story and store experience behind the acquisition funnel.
03 / Market context
Keep revenue, downloads and store rankings separate from advertising performance.
The only way to get their stamina down is to either spam attack or kick them repeatedly. I can’t find any way to take on multiple enemies at once without fury which is annoying because I got to this point where I’m locked. Every time I attack I get hit by someone so I have to block their attack meaning the person who’s stamina I just broke gets enough time to recover. And it keeps repeating. I cant draw enemies away from the group either. I cant attack without dying to some other enemy. It would be better if there was a way to do damage immediately after parrying or make the enemies not attack as soon as you attack one of their teammates. It said there was a way to “parry” I think but it was just saying to kick as soon as they attack which I tried numerous times and it does the same thing that it does when they don’t attack. Aka, there’s no way to attack AND defend so you don’t get bodied by 4 other enemies. However I was able to lure out one enemy at a time until some mission where they just stuck together the whole time. Wish there was a way to parry and not block.
This game is truly amazing. The graphics and animations are a solid 9 out 10. The only reason I give it a 9 is because it could be a tiny more realistic as far as when you defeat an enemy the way their body sort of falls or rag dolls, but overall the gameplay is a 10 out of 10. Nice simple controls, a nice way to upgrade your character. A variety of swords and characters to choose from so you never get bored of appearance, a large amount of levels that you can play and win in an organized fashion. I took the time to write this review because this game is truly special. I really hope the developers take it further and maybe release a dope story mode or add onto it by maybe adding a zombie or demon mode in the future. That would be insane! Being able to chop limbs and some more moves or different animations for the fighting would be cool, but overall, AMAZING game. I’ve recommended it to ALL MY FRIENDS!
The game is awesome. It’s not one thing that I could complain about 💯. And that’s a serious statement because THIS IS THE FIRST FIGHTING MOBILE GAME TO MEET MY STANDARDS WHEN IT COMES TO SWORD FIGHTING 🎊🎉. Some improvements that I suggest are: 1. Incorporating a button for the take down animation. It would be awesome if you could choose to initiate the final blow animation sequence. 2.Different sword fighting styles/stances. In the early era of japan there was more than One fighting style. So the option to be able to change your stance which would change the way you attack would be nice and give it a more real feel . ( like with different attack animations) and the same could be done for the enemies as the levels change.*the ability to sidestep would be nice when I press dodge and the analog stick to the left or right* 3.Actual boss battles. The bosses that are in the game are nice but I feel like. There should be different kind of bosses with different attacks. There should be big boss rounds as well, with stuggle and input/tap sequences. That would be bar setting. 4.Animation sequences. The animation sequences are great. But the camera work could be better...I would suggest you apply the dynamic and level changing camera work used in your other game “a way to slay” and apply it here as well. The closer you could get the camera without out it being overbearing. The better.. the current view is just a lil bit too far. More so ZOOM in when the automatic animation sequence more. Other than that it’s a Phenomenal game !!!!!!! 5/5
Glory Ages - Samurais will transport you to medieval Japan. In the game you get tactical Samurai sword battles, intelligent opponents, all kinds of eq...
| Name | Price | Type |
|---|---|---|
| Buy 2000 coins | $2.99 | One-time |
| Sword +10 Attack | $3.99 | One-time |
| No ADS | $3.99 | One-time |
| Character 3 | $4.99 | One-time |
| Character 6 | $6.99 | One-time |
| Buy 10000 coins | $6.99 | One-time |
| Sword +15 Attack | $6.99 | One-time |
| Character 9 | $7.99 | One-time |
| Character 12 | $12.99 | One-time |
| Sword +20 attack | $14.99 | One-time |