Check the acquisition promise
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Savva Madar · iOS
Explore the ad evidence, study the storefront, and build your next acquisition hypothesis.
01 / Creative research
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Explore apps with direct store-link matches. Compare their hooks and formats without assuming the same approach works here.
Browse observed advertisers ↗Store rankings and revenue estimates describe market context. They do not establish ad spend, conversions or ROAS.
Review the market context ↗02 / Storefront & product
Study the product story and store experience behind the acquisition funnel.
03 / Market context
Keep revenue, downloads and store rankings separate from advertising performance.
First, the game often crashes. Pls fix that. Second, the AIs are dumb. They simply ran towards each other and they die within 3 seconds. They don’t look for shelters and it’s like they don't care about their lives. Sometimes they didn’t notice their even if they’re next to each other, and in Close Quarter Battle, sometimes they just shoot at walls after seeing their enemies. And they won’t even reload their weapons even if they already ran out of ammo, unless they meet another enemy. And when they reload, they also don’t look for shelter. They ran towards their enemies while reloading, and die. Third, shotguns are way too weak. For pump action shotguns, you have to reload the weapon after each shot and it’s extremely slow. A guy with shotgun often can’t beat a guy with pistol. And for the only shotgun that can shoot rapidly, which is Benelli M4, has an extremely low accuracy just like the rest of the others except spas-12. You can’t even shoot a guy 10 meters away from you with it. Last, if you want to participate in the battle, it’ll be very painful. You can’t reload your gun unless you finished all your bullets, and you can’t see how many bullets are in your magazine. When you travel through small spaces, you often get stuck, and the iron sight for most of the weapons are just…trash. For example, scar and Benelli M4. You can’t even aim through it. The game overall is pretty good, it have potentials. But there are many annoying flaws in this game, so it has to be fixed.
Hi guys!!! I really like this game and LOVE making little battles in all of these environments, but the ai can be a little bit of a drag. The ai aren’t very responsive toward other enemies and usually don’t shoot or attack until they’re right next to them and kinda kills the vibes. This is easily seen in the zombie bots but also the gun guys. They also don’t shoot at the player at all anymore. I remember being sniped from across the map many times so I don’t think it should go back to that but I think their awareness of the players and other bots should be tuned up a bit. Also the civilian ai seem to run to the far edges of the map when I am trying to make an invasion or zombie infection game type and makes it very empty and open and makes the environments kinda devoid of life (not just bc there are dead guys everywhere). Also a little side note but it be cool if you could place fire or bodies or snow mounds or other inanimate things around maps so that you don’t have to have enemies execute the ai you want to set moods or pre battle events or aftermaths.
Could be exactly what so many of us wanted so long… however… LITERALLY EVERYTHING except ***ONE*** lame character is behind a paywall. The A.I also is pretty junk… they just run at each other with no regard for their lives at all. However, this wouldn’t even matter so much if I could actually use even a couple different units without having to pay.. I’m not willing to pay the money unless the A.I is better. You guys could path the A.I way better & you know it… CHILDREN are able to path & set points of interest for units in games like ARMA… all you’d need to do is give each unit a different path or goal. They shouldn’t all just charge blindly. Nobody uses cover of any kind. This is why I say 5* POTENTIAL… because I feel as if you have the outer shell of the game (graphics/maps/units/physics) worked out… spending even 1-2 day(s) setting some specific pathing for certain units… it would honestly make this game so so so much fun!! Guys… you have a great concept here… you could be the ARMA/MEN AT WAR of iOS, if you just put in the smallest more bit of work… it’s almost there. If you could make the A.I even… 25-30% smarter than currently?? I honestly would gladly pay $9.99 for full access… & I promise you, so would thousands more!!!
The Ultimate Battle Simulator! Dive into epic clashes where YOU control the chaos. Create intense battles across time periods, blending warriors and...
| Name | Price | Type |
|---|---|---|
| Warbox Sandbox Premium (M) (Monthly) | $2.99 | Monthly |
| Premium | $2.99 | One-time |
| Warbox Sandbox Premium (M.2) (Monthly) | $3.99 | Monthly |
| Warbox Sandbox Premium (M.3) (Monthly) | $4.99 | Monthly |