Check the acquisition promise
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗VLADISLAV VASILEV · iOS
Explore the ad evidence, study the storefront, and build your next acquisition hypothesis.
01 / Creative research
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Explore apps with direct store-link matches. Compare their hooks and formats without assuming the same approach works here.
Browse observed advertisers ↗Store rankings and revenue estimates describe market context. They do not establish ad spend, conversions or ROAS.
Review the market context ↗02 / Storefront & product
Study the product story and store experience behind the acquisition funnel.
03 / Market context
Keep revenue, downloads and store rankings separate from advertising performance.
The game has great potential. I like the physics look and graphics, illustrations. And the areas look nice. It could use a few things though. Shields, two handed weapons, and different weapons besides just one handed swords. There's also only two places to travel to. There could be more. A targeting system would be nice. It is a little difficult to aim towards the enemies. Oh and I purchased the no ads for $1.99 and yet the game still shows the purchase option for no ads and on occasion it suggests to me if I would like to get rid of the ads. The ads aren't popping up anymore but the purchase option is annoying. Especially since it would let me purchase it again even though I've already purchased it. That should be fixed. Can't be having people being able to purchase the same option more than once. That would be dishonest, would it not? I live the game though. Just wish there was more to it especially for $2
I really love this game first of all, but it does get repetitive. Maybe y’all could add something to make it a bit different. Also, I’d like to see some blood puddles after you kill someone, because even though the splatter is decent, it’s missing that last bit of gore that you need. Puddles and/or dismemberment. Maybe you could also put objects and spikes in the arena for finishers, or actually just leave it like it is, but add finishers. Yeah just leave it like it is without the objects and add finishers... that would make this the most satisfying game ever: add insane finishers with like slow mo and stuff, or even just make it with a head chop or something. So to sum up... repetitive, needs blood puddles, dismemberment, and finishers. But actually go off of what I wrote before. This could really be a good game, devs...
Game has such an amazing potential for players that like to play hack n slash. But overall you need to increase coin amount per level because it gets way too hard. Also you can make Endless mode coin awards because like this there is no point playing it. I can’t wait for new updates, do you have aproxx date? Keep up with good work!
Fight on the arena, earn fame, get famous. Exciting, bloody gladiator fights are waiting for you! Fight fairly 1 on 1 or try to defeat 10 fighters. R...
| Name | Price | Type |
|---|---|---|
| No Ads | $1.99 | One-time |
| 250 Coins | $1.99 | One-time |
| 550 Coins | $2.99 | One-time |
| Sword +15 attack | $2.99 | One-time |
| Sword +20 attack | $3.99 | One-time |
| Sword +25 attack | $5.99 | One-time |
| Sword +30 attack | $7.99 | One-time |
| Armor +50 | $7.99 | One-time |
| 5500 Coins | $19.99 | One-time |