Tap Nations

Tughan Yalgin · iOS

Tap Nations

Explore the ad evidence, study the storefront, and build your next acquisition hypothesis.

Paid-ad activity not yet verified
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01 / Creative research

Turn the unknowns into a research plan.

01

Check the acquisition promise

Read the store headline, screenshots and description. What problem is the app promising to solve?

Study the storefront
02

Look for ad evidence

Explore apps with direct store-link matches. Compare their hooks and formats without assuming the same approach works here.

Browse observed advertisers
03

Separate demand from paid growth

Store rankings and revenue estimates describe market context. They do not establish ad spend, conversions or ROAS.

Review the market context

02 / Storefront & product

Where the click lands.

Study the product story and store experience behind the acquisition funnel.

Screenshots

Tap Nations screenshot 1Tap Nations screenshot 2Tap Nations screenshot 3Tap Nations screenshot 4Tap Nations screenshot 5Tap Nations screenshot 6Tap Nations screenshot 7Tap Nations screenshot 8

03 / Market context

The business behind the app.

Keep revenue, downloads and store rankings separate from advertising performance.

How Much Does Tap Nations Make?

Monthly Revenue
$1.0K
Annualized estimate
$12.0K
Per Download
$1.00

Platform Performance

🍎iOS
Revenue
$1.0K
Downloads
1.0K
Rating
4.3 (6,658)

Rating Distribution

4.3
★★★★
6,658 reviews
5
9%
4
3%
3
7%
2
14%
1
67%

Top Countries

🇺🇸 US🇫🇷 FR🇨🇦 CA
Reviews (3)
★★★★BrightOceans8/14/2020
Great game, but it gets repetitive

Very fun game with great mechanics and is very fun to play for the first time, but there is nothing to change the experience after that, so the first time really the only fun time. The people who are saying that it is too hard are just inpatient, if you spend enough time you will win, it only took me 2 hours playing as Sweden. Also, those who say that the Greenland flag is Denmark’s need to chill out, that one “mistake” is not game-ruining, it is just being petty over one detail. Denmark used to (and still, partially) owned Greenland, and they still have close ties and financial support is still given by Denmark. So that flag could be accurate in this scenario too. Anyway, very fun for the two hours that you play it one time, but then it is just the same experience each time, and then it isn’t fun. Adding more ways to attack, adding alliances, and making it more challenging could do it.

★★★★★zvhzvg5/6/2020
Ai and new modes

Hi devs if you are reading you probably get this a lot is to add new modes I have been playing for 2 days now and it is very fun however easy for example I played as Guatemala and I easily conquered south and North America also the ai is bad like they would attack without me telling them or how America is conquered by Cuba or North Korea and I’m just sitting there like how did America lose to Cuba make armies have stats like if you start as Russia you start at lvl 10 for attack and 3 for defense also make news headlines that pop up like “You have been nuked your money production is down 3% you lose 1 lvl for defense 2 lvl for attack” also add nukes or a game mode where you can use nukes or have a upgrade station like if you hit menu you have a upgrade button like buff armies up for 30 seconds or have a option where if you have a certain amount of money you can launch a nuke or air strike and make it easier to conquer small nations because I will conquer the world but have a small nation that will take me for ever to finish off This game is great but with the tweaks it will be amazing

★★★★★Benny1$$$$1/29/2020
Scoreboard isn’t always accurate

When I play, I like to try different tactics. Like for instance, I usually play as if I can only attack countries that attack me first. So I only fight defensive wars. So as the game progresses and I gain more and more land. Some small countries that only control their one country, won’t attack me (not that it’s a bad thing, because If I was a small country and this huge superpower was attacking all of my neighbors, I would try to ally to them and not attack them too.) and so as I continue my conquest of the world, I occasionally leave small counties alone even when I have conquered all of their neighbors. In my last game for instance, it was Moldova that I left alone. And I keep on destroying the countries that attack me first until there are none left. Only my country and the few small countries that never attacked me. But when I look up at the scoreboard I have 100+ countries under my control, and it says that no one else has anything, it’ll have the last few countries that I defeated and it says they have 0, which is true. But Moldova is still alive. But Moldova is nowhere to be seen on the scoreboard. I know this is just a very small thing, but it’s really the only thing I have noticed that I would fix. Also, I would love a game mode where you can make alliances and stuff like that to be able to team up with other countries. I’m a huge fan of the game and I hope you continue to do great work. Thanks so much for reading. Have a great day!

Version History (10)
5.64/20/2022
5.66/5/2020
5.55/23/2020
5.45/17/2020
5.35/16/2020
5.14/17/2020
0.853/15/2020
0.859/24/2018
0.519/20/2018
0.358/28/2018
Available In (17 Countries)
🇺🇸 United States🇨🇦 Canada🇩🇰 Denmark🇳🇿 New Zealand🇵🇭 Philippines🇦🇺 Australia🇫🇷 France🇩🇪 Germany🇮🇹 Italy🇧🇷 Brazil🇫🇮 Finland🇮🇳 India🇳🇴 Norway🇪🇸 Spain🇸🇪 Sweden🇬🇧 United Kingdom🇹🇷 Turkey
Supported Languages (1)
English
App Details

Tap Nations is a very simple yet deep, casual real-time strategy. Easy: Tap rapidly on other countries to attack, or on your countries to defend. .....

iOS App ID
1410369827
Content Rating
4+
Min OS
10.0
Size
483.3 MB
In-App Purchases
Yes
Publisher
Tughan Yalgin

In-App Purchases (9)

NamePriceType
Pirates! Pack$0.99One-time
15 Diamonds$1.99One-time
Starter Pack$3.99One-time
55 diamonds$6.99One-time
Illuminati Pack$9.99One-time
140 diamonds$14.99One-time
NUKE IT! Pack$19.99One-time
250 diamonds$24.99One-time
500 diamonds$49.99One-time