Check the acquisition promise
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Stuart Bermingham · iOS
Explore the ad evidence, study the storefront, and build your next acquisition hypothesis.
01 / Creative research
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Explore apps with direct store-link matches. Compare their hooks and formats without assuming the same approach works here.
Browse observed advertisers ↗Store rankings and revenue estimates describe market context. They do not establish ad spend, conversions or ROAS.
Review the market context ↗02 / Storefront & product
Study the product story and store experience behind the acquisition funnel.
03 / Market context
Keep revenue, downloads and store rankings separate from advertising performance.
I’ve had this game over a year and I have never landed perfectly i usually die sometimes I get stranded but I NEVER have landed it perfectly
I like this hybrid arcade/simulator approach. It takes a while to figure out how to land safely but with trial and error, it can be done. One suggestion: add an ad-free option. Thanks!
The look and feel of this game is promising. However, the gameplay could use improvement. The most glaring issue is the use of roll, rather than pitch, to land.
Pocket Lander is a simple but challenging moon landing simulator with impressive 3D graphics and realistic physics. Feel the intensity of controlling...