Check the acquisition promise
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Alvaro Mahillo Sanchez-Mateos · iOS
Explore the ad evidence, study the storefront, and build your next acquisition hypothesis.
01 / Creative research
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Explore apps with direct store-link matches. Compare their hooks and formats without assuming the same approach works here.
Browse observed advertisers ↗Store rankings and revenue estimates describe market context. They do not establish ad spend, conversions or ROAS.
Review the market context ↗02 / Storefront & product
Study the product story and store experience behind the acquisition funnel.
03 / Market context
Keep revenue, downloads and store rankings separate from advertising performance.
This game is amazing in every way! I have completed every stage and have fallen hundreds (thousands?) of times! It has simple controls and infuriatingly placed pits that make you want to end it all! But the cherry on top are the secret worlds! After the long haul up the first mountain, making it over the flag and jumping into the bottomless pit below sends you to an even more surreal world where, (SPOILER ALERT!) the entire mountain is turned left to right! Anouther couple days and many tears later, the flagpole is finally crossed a second time and you must platform through a shorter, but WAY harder area. This one... it can’t be joked about. I’m serious. It is literally sadistic, and to refrain from making this one-hundred words longer then it is, I will simply say this. “Beware of Floating Shovels.” After you inevitably cheat by going over the planets, you encounter a few more things and finally jump over the flagpole a THIRD TIME. When it seems it couldn’t get any worse... it doesn’t. Compared to the nearly FOUR HOURS it took to complete the last world, it took me eight minutes to beat the next one. So what is here? Sunshine and rainbows? Actually, it resembles hell more then anything. All sprites are solid black, and the backround is blood red. It is incredibly creepy, but incredibly easy. There also seem to be lots of paths that lead to roughly the same areas, then split again. What is past the flagpole now? Well, there actually isn’t anything. It just leads to the first world, and there is nothing changed. It is still cool he would go to all this effort just for the one percent that went past the flagpole though. Overall, I just don’t understand how this game doesn’t have a 5 star rating.
First of all, if you don’t like stressful games, don’t get it! But, I’m a weird person, and like stress. I’ve only thrown my iPad hard onto my bed once, but I love this game! It’s addictive, it saves, it has narration in the background! Yet stressful, yet great, YET REALLY WEIRD, it’s awesome! It’s not something to cry over, it’s something you should put on your goal list, you’ll fell so accomplished when you do reach the top. Sometimes, you fall immediately, sometimes, you keep going, never mess up, and get farther then you ever have. You keep falling, but I love it! At the start, get used the the controls, and you go on! If you fall at the beginning, you’ve done that part soooo many times, that you just breeze through. This game is recommended if you can handle the rage. 🤪
I’ve played Getting Over It, and this game falls short in comparison to it. It’s a cheaper knock off of Getting Over it, and although the movement is worse and the game crashes, it’s still not nearly as torturous as it was playing Getting Over It. So if you want a moderately difficult game to pass some time, then waste a couple bucks and buy this. If you’ve heard of Getting Over It, and you want a game that will torture you with its extreme difficulty, then I’d highly suggest going with Getting Over It rather than by this game here.
· Golf your way up to the top of a surreal mountain. · Listen as Alva explains why he made such a cruel game. · Fall all the way back to the bottom. ·...