Check the acquisition promise
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Bling Bling Games GmbH · iOS
Explore the ad evidence, study the storefront, and build your next acquisition hypothesis.
01 / Creative research
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Explore apps with direct store-link matches. Compare their hooks and formats without assuming the same approach works here.
Browse observed advertisers ↗Store rankings and revenue estimates describe market context. They do not establish ad spend, conversions or ROAS.
Review the market context ↗02 / Storefront & product
Study the product story and store experience behind the acquisition funnel.
03 / Market context
Keep revenue, downloads and store rankings separate from advertising performance.
UPDATE 4: After about three and a half months and more than 20 emails with customer service (shout-out to Martin, thanks for all the help!), my account has FINALLY been fixed and I can play again. And wow. I don’t know why I ever deleted this game. It’s so much more than just a tapping game. You actually have to think, plan, and strategize. A move that helps you short term may hurt you long term and vice versa. I’ve never hit “endgame” before. There’s so much to do. UPDATE 3: Customer support has been understanding and are attempting to fix the problem, but it still won’t load. UPDATE 2: App still won’t load. Will gladly update the review once the issue is fixed. UPDATE: am in contact with customer support. Had the app a couple years back and loved it. School and life happened, had to get rid of it. Wanted to get back into the game, so I redownloaded it. It won’t load. It just sits on the loading screen adding dots to the ... chain on “setting up game............” I’m not being impatient either. I let it set for over an hour yesterday hoping something would happen. Would love to play the game but can’t get it to even load up. Will update review and rating once this is fixed.
The “The World Is Mine” event just ended, and I had achieved the first two medals in it. It told me I was able to receive my prizes when the event ended, but I’m not able to. First off, trying to tap on the event tab is really buggy and it won’t let me unless I’m on a tab other than my home. There it has a box saying “Congratulations! You can claim a reward from the “ event!” It has a “show me” button underneath that text, and when I tap on the button absolutely nothing happens. The prizes i was supposed to get were some diamonds and a mining pack blueprint, and I didn’t receive either of those. What’s more, when I go into the blueprints tab, it doesn’t even show me the different packs, so I won’t be able to know when I receive my mining pack even if I eventually do. Please fix this!
Not only is the game itself complicated enough to keep your mind invested in figuring out the math of your construction queue, the devs actually give you daily free gems (the premium currency that you buy whenever you use irl money) but you are actually able to invest yours gems. You can take your gems and upgrade your daily amount of gems, you start off with a gem a day and, using 90 gems, go to 6 gems per day or use 5 gems to upgrade to 2 gems a day. Keeping you interested in the game and investing your premium currency is awesome
Become a crafting tycoon! - Mine and harvest resources to craft products and goods. - Build anything from basic materials to legendary items. - Auto...
| Name | Price | Type |
|---|---|---|
| x2 Income & Offline Production | $4.99 | One-time |
| Handful of Gems | $4.99 | One-time |
| Double Speed | $4.99 | One-time |
| Pouch of Gems | $9.99 | One-time |
| Extra Deal | $9.99 | One-time |
| Plump bag of Gems | $19.99 | One-time |
| Artifact Challenge Gold Pass | $19.99 | One-time |
| 30 day gems delivery | $19.99 | One-time |
| Chest of Gems | $49.99 | One-time |
| Treasury of Gems | $99.99 | One-time |