Check the acquisition promise
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Bling Bling Games GmbH · iOS
Explore the ad evidence, study the storefront, and build your next acquisition hypothesis.
01 / Creative research
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Explore apps with direct store-link matches. Compare their hooks and formats without assuming the same approach works here.
Browse observed advertisers ↗Store rankings and revenue estimates describe market context. They do not establish ad spend, conversions or ROAS.
Review the market context ↗02 / Storefront & product
Study the product story and store experience behind the acquisition funnel.
03 / Market context
Keep revenue, downloads and store rankings separate from advertising performance.
Just started today but I’ve been playing while at work for most of the day and it’s been quite fun so far. No push to purchase really but it’s there for those who dont mind spending.
I like the graphics a lot and the game is stable. However I just can’t get interested to play this and ultimately deleted it. There are a few problems: 1) The loop is to unlock a building, collect X resources from it, then unlock the next. Each new building pays orders of magnitude more money than the previous which demotivates you from ever going back and upgrading older buildings. 2) As you progress further in the game, there is a lot of overlap between new and old buildings (i.e. lumber mills) which isn’t fun. 3) You end up watching ads every 5 minutes to keep production going fast for the building you’re working on, and the boost only applies to one building. I don’t have suggestions to make this more interesting but hopefully this feedback helps improve the game.
If you want to actually earn anything or progress, you need to watch ads. You have to watch ads for EVERY SINGLE building if you actually want growth in the game, and by the time you're done spending 30min watching ads for each building, the first one you started ads on will be up to watch more ads for the boost. If you like watching ads all day then this is the game for you because there is nothing else to do then watch your income grow very slowly. Most money hungry game I've seen in terms of ad revenue.
Welcome to Idle Medieval Merchant Tycoon! In this little idle game you can craft, transport and improve products to sell them for a profit. Discover...
| Name | Price | Type |
|---|---|---|
| Special Sale Offer | $0.99 | One-time |
| Special Sale Offer | $1.99 | One-time |
| Handful of Gems | $1.99 | One-time |
| Special Sale Offer | $4.99 | One-time |
| Bag of Gems | $4.99 | One-time |
| Casket of Gems | $9.99 | One-time |
| Chest of Gems | $19.99 | One-time |
| Turn off ads item | $24.99 | One-time |
| Stockpile of Gems | $49.99 | One-time |
| Shipload of Gems | $99.99 | One-time |