Check the acquisition promise
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Stefan Knorr · iOS
Explore the ad evidence, study the storefront, and build your next acquisition hypothesis.
01 / Creative research
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Explore apps with direct store-link matches. Compare their hooks and formats without assuming the same approach works here.
Browse observed advertisers ↗Store rankings and revenue estimates describe market context. They do not establish ad spend, conversions or ROAS.
Review the market context ↗02 / Storefront & product
Study the product story and store experience behind the acquisition funnel.
03 / Market context
Keep revenue, downloads and store rankings separate from advertising performance.
Hello everyone, just wanted to say it’s a great thing that Stefan is working this hard to preserve this great genre of games, before you accuse him of copying graal remember how many playerworlds servers exist and how old those games are, Corleone is an effort to keep this genre of games where the community runs itself alive. Graal has turned incredibly toxic and if it wasn’t for projects like this our genre would be burning out and forgotten, It took me a bit of time to get used to the art style but what matters most is the gameplay and the controls are smooth along with the server and I’ve never had any issues with staff like I have in iEra. So thank you Stefan from one player to another, don’t give up the work your doing because without people like you we wouldn’t have a community to turn to. Thanks. Sincerely, Shadow
Off the start of launch this game is awesome, although there could be more things added like more ways to make money like if you added a bank where you could deposit your money so it doesn't fall when you die, you could make heist so someone could try robbing the bank and getting the money and there would be police AIs to stop them/they get away with the money, or simply there could be jobs to work and earn money. There also needs to be a more variety to of weapons and with there only being 2 ways to earn money currently the weapons are to expensive. There should also be a way to private msg a friend and a list of the players online. Gangs should have ranks based on how many bases they have/had taken over. There should be a transportation system maybe something you could buy to travel the map faster, like a motor bike. The user interface needs to be more quickly accessible. Maybe a slot for your weapons so if you need to change them quickly. Although these are all opinions I do believe they will help your game thrive and make it more fun but currently for launch you guys are doing a amazing job.
First of all, I don't recommend, but I kind of do. If your looking for a online pvp rpg this is it. But Toonslab has made way better games than these developers. It's a pay2win game. Make more jobs and it should be easier to get coins too. Honestly it's bad but there's some good things about it. More weapons please, make everything cheap at the very least. The "admins" should answer back. I asked for help and it was a 50/50 chance I got a answer on the second ask. Fix the economy system, and that would be great. I will still play, but I will rarely.
Are you ready to embark on a dark, risky venture in a fresh new and ambitious 2D MMO game on your iPhone, iPod touch or iPad? Explore the cities of Co...
| Name | Price | Type |
|---|---|---|
| Coins Pack 1 | $1.99 | One-time |
| Coins Pack 2 | $4.99 | One-time |
| Coins Pack 3 | $9.99 | One-time |
| Coins Pack 4 | $24.99 | One-time |
| Coins Pack 5 | $49.99 | One-time |